General

Profile

ShadowZone

  • Google Maps Location: Vienna, Austria
  • Registered on: 04/30/2015
  • Last connection: 08/18/2021

Issues

Activity

07/30/2021

05:13 PM Kerbal Space Program Bug #28374 (New): Control authority lost when switching previously connected vessels
I have 2 vehicles docked together with a claw. I undock one and leave physics range. I return (cheat or normal flight...
05:02 PM Kerbal Space Program Bug #28373: Manuever Alarm Timer STOPS when switching vessels
Forgot to add the video link:
https://youtu.be/jygyJ-aKtKo
Tried to upload the save file but I get "request enti...
05:00 PM Kerbal Space Program Bug #28373 (New): Manuever Alarm Timer STOPS when switching vessels
I created an alarm for a vehicle for its next maneuver node. Then I switched to a different vessel. The timer stopped...

01/05/2021

11:59 AM Kerbal Space Program Bug #26971 (Resolved): Decoupling an EVA constructed vehicle renders controls dead and causes StackTrace
I built a vehicle in orbit to go to the Mun and back. That worked without a flow. The problem started when trying to ...

07/28/2020

09:19 PM Kerbal Space Program Bug #25677: Comet Harvester not working
I was able to harvest a comet in 1.10.1
Anyone else can confirm that it is fixed?
09:18 PM Kerbal Space Program Bug #25660: Parts enclosed in fairing do not decouple
dok_377 wrote:
> 1.10.1 did not fix this issue. Why do we have hollow fairing as an option if it doesn't work proper...
09:17 PM Kerbal Space Program Bug #25725: Merge Button Inactive in VAB
I no longer encountered this since 1.10.1
Can anyone else confirm?

07/06/2020

10:23 PM Kerbal Space Program Bug #25666: The ability to "Merge" two crafts in the VAB/SPH no longer works in 1.10 in most situations.
I have encountered this as well.
Neither craft from pre-1.10 nor craft directly created in 1.10 were willing to me...
10:19 PM Kerbal Space Program Bug #25726 (Moot): Decoupler in open ended fairing not working
Stupid me.
I should have browsed the "open" bugs for 1.10.0
This is a duplicate of https://bugs.kerbalspaceprogra...
10:18 PM Kerbal Space Program Bug #25660: Parts enclosed in fairing do not decouple
I encountered the same thing.
When in space and time warping, vehicles will separate and appear to be two vehicles...

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