Bug #27350
Engineer can move out of range of other kerbals in EVA construction with heavy parts causing that part to not be able to be dropped
100%
Description
GOG KSP 1.11.1 (no mods/no DLCs)
Several things happen:
1. The Kerbal cant drop the part
2. The Kerbal cant move after trying to drop the part
3. Exiting EVA construction causes the Icon of the part to appear
4. Cant get the pause menu to pop up
5. Going to KSC and back the part is missing
How to reproduce:
Be walking when you pick up the part.
Video Evidence:
https://youtu.be/m5uUBSyQEwM
quicksave.sfs attached that was used for video
Work Around:
Exit EVA Construction and walk back into range of other Kerbals, then turn back on.
History
#1 Updated by Anth12 almost 4 years ago
Maxsimal This is the bug report for showing EJ's issue.
#2 Updated by Dunbaratu almost 4 years ago
It would seem to me that the reasonable bugfix here would be to make it so that if the total sum strength drops below the required amount for the thing you are carrying, it auto-drops the item. Not merely that it allows you to drop it (fixing this bug), but in fact causes you to drop it (such that the fix to this bug doesn't turn into an exploit that lets you carry the thing really far away.)
#3 Updated by Anth12 almost 4 years ago
I love that Dunbaratu. That might help for another bug too...
When exiting EVA construction and the Kerbal is holding the part, the part should just drop to the ground
Dunbaratu added feedback at #27351 for further discussion
#4 Updated by Technicalfool almost 4 years ago
- Status changed from New to Confirmed
- % Done changed from 0 to 10
- Platform Linux added
Reproduced by exiting construction mode and walking out of range. Part becomes an icon that will not fit in a kerbal's inventory.
When re-entering construction mode after walking, part is orange and cannot be dropped.
When walking back into range and re-entering construction mode, part is orange (and cannot be manipulated) until clicked, when it will be immediately dropped.
Dunbaratu and Anth12 both have good ideas for fixing this issue.
#7 Updated by victorr over 3 years ago
- Status changed from Confirmed to Ready to Test
- Target version set to 1.12.0
- % Done changed from 10 to 80
- Version changed from 1.11.1 to 1.12.0
We have made some changes in this last 1.12.0 release and would like some feedback on this issue. Thanks.
#8 Updated by Anth12 over 3 years ago
Dunbaratu wrote:
It would seem to me that the reasonable bugfix here would be to make it so that if the total sum strength drops below the required amount for the thing you are carrying, it auto-drops the item. Not merely that it allows you to drop it (fixing this bug), but in fact causes you to drop it (such that the fix to this bug doesn't turn into an exploit that lets you carry the thing really far away.)
So basically when the Kerbal walks with something heavy out of range of the other Kerbals and it gets too heavy to carry it should drop onto the ground automatically
I think that's the easiest solution to this bug, so not fixed yet
#9 Updated by Technicalfool over 3 years ago
- Status changed from Ready to Test to Resolved
- % Done changed from 80 to 100