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Profile

Dunbaratu

  • Registered on: 04/05/2018
  • Last connection: 11/07/2020

Issues

Activity

04/19/2021

10:57 PM Kerbal Space Program Bug #27550: Scale is installed on the wrong directory
alede wrote:
> Every time I load up the game, it gives me the error in the screenshot I uploaded. It happens right w...

03/31/2021

11:47 PM Kerbal Space Program Bug #27456: EVA Construction missions are mostly broken
Deepspeed wrote:
> I won't even look at any of these types of missions again until there's an update to fix this. I...

03/18/2021

08:09 PM Kerbal Space Program Bug #27241: Finish construction of a rover mission can't be completed
ogaduby wrote:
> fix it by editing your persistent.sfs savegame file and replacing vessel's persistentId value with ...

03/15/2021

07:43 AM Kerbal Space Program Bug #26938: Scanning arms obstruct hatches even when placed far enough away
New Information: Today I discovered that the scanner arm bug also causes solar panels to be incorrectly "blocked from...

03/06/2021

05:50 PM Kerbal Space Program Bug #27222: Rover Construction Contract Generated Mismatching ID to Vessel
sycorax wrote:
> This is confirmed and still no progress in solving it. Lots of people work a lot in the game and ca...

03/02/2021

04:55 AM Kerbal Space Program Bug #26820: Yellow fuel hoses not allowing allow fuel transfers.
[email protected] wrote:
> I assume you are talking about the case when the option "resource transfer obeys cross-...
04:46 AM Kerbal Space Program Bug #27281: Fuel delivery doesn't work with one direction fuel lines
[email protected] wrote:
> Same as #26820
Incorrect.
Bug #26280 gave a one-directional example to keep the e...
04:24 AM Kerbal Space Program Bug #27350: Engineer can move out of range of other kerbals in EVA construction with heavy parts causing that part to not be able to be dropped
It would seem to me that the reasonable bugfix here would be to make it so that if the total sum strength drops below...

02/21/2021

06:37 PM Kerbal Space Program Bug #27308: Contracts spwaning vessels on slopes steep enough to destroy them as soon as the player approaches.
dang, I can't edit my title to fix the typo "spwaning".
06:37 PM Kerbal Space Program Bug #27308 (New): Contracts spwaning vessels on slopes steep enough to destroy them as soon as the player approaches.
This has bothered me for a long time and I really think it should be fixed because I think this can anger a player wh...

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