Snark
Activity
02/16/2021
- 06:32 PM Kerbal Space Program Bug #27204: Place Anywhere 1 Linear RCS Port wrong thrust direction
- I've observed the same problem myself, in 1.11.1. Reproduces.
Here's someone on the KSP forum who ran into the pr...
07/13/2017
- 12:44 AM Kerbal Space Program Bug #15652 (Not Fixed): Menu text missing on menu screen
- Not sure exactly how to reproduce this reliably. Symptom is that the game is left in a bad state on the main menu sc...
06/29/2017
- 04:18 PM Kerbal Space Program Bug #15574 (Confirmed): Translate widget doesn't respect symmetry when moving strut's 2nd endpoint
- # Make a new ship in the VAB.
# Attach some parts (e.g. fuel tanks) around the central core, in a symmetry group.
#... - 03:07 PM Kerbal Space Program Bug #15572 (Need More Info): Orbital contract doesn't complete
- I have a contract to put a new unmanned satellite into a keosynchronous orbit of Kerbin. I've done everything I'm su...
07/26/2016
- 02:03 PM Kerbal Space Program Bug #10188 (Closed): Low Jool orbit = "Cannot warp faster than 1x while ship is under acceleration"
- There appears to be a problem with being in very low orbit of Jool (Pe extremely close to the top of Jool's atmospher...
07/17/2016
- 05:37 PM Kerbal Space Program Bug #7318 (Updated): Altitude limits for ModuleOrbitalSurveyor don't take SoI size into account
- Yes, this is mainly relevant for modded planets. A very tiny moon orbiting close to a primary, such that the moon's ...
07/08/2016
- 12:27 AM Kerbal Space Program Bug #10094 (Updated): New maneuver node placed after SoI transition is horked
- 1. I have a ship in solar orbit. It's on a trajectory that will take it on an encounter through Eve's SoI, about a qu...
03/12/2016
- 12:51 AM Kerbal Space Program Bug #7318 (Updated): Altitude limits for ModuleOrbitalSurveyor don't take SoI size into account
- ModuleOrbitalSurveyor is what the M700 survey scanner uses for doing an orbital survey.
To perform a survey, the m...
11/16/2015
- 07:16 PM Kerbal Space Program Feedback #5959 (Closed): Static radiator panels need to have a switch to toggle on/off
- With 1.0.5, all radiator panels now draw electricity while they're "active".
It makes sense that an active part ne...
10/13/2015
- 03:10 PM Kerbal Space Program Bug #5540 (Closed): Deployable radiators sun-tracking doesn't affect solar radiation flux
- Detailed discussion in KSP forum here:
http://forum.kerbalspaceprogram.com/threads/136297-Unintuitive-behavior-of-ac...
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