Bug #15572
Orbital contract doesn't complete
0%
Description
I have a contract to put a new unmanned satellite into a keosynchronous orbit of Kerbin. I've done everything I'm supposed to (just now arrived at the target orbit), except that it has run into the following problems:
- The contract doesn't complete.
- The contract window shows that the unsatisfied criterion is "new unmanned satellite that has an antenna and can generate power". But this is satisfied. It's unmanned. It was launched after accepting the contract. It has nine antennas on it. And it has solar panels.
- However, when I matched the orbit... the game removed the target orbit from map view-- it's gone! So even if I were to try to launch another satellite, the contract is now uncompletable.
- But if I save the game, then re-load from the save, the contract completes. (Upon loading, only the "stable for 10 seconds" criterion is uncompleted, and all I have to do is wait.)
I got to this state by loading launch.sfs (attached), getting into an orbit, switching to another ship for a bit, then coming back to this ship.
History
#1 Updated by bewing over 7 years ago
I've put your sat in orbit 5 times according to your instructions (switching to the other vessel for a few seconds) and the contract completes every time for me. So there's some tiny detail missing
here.
#2 Updated by Robert.Keech over 4 years ago
- Status changed from New to Need More Info