Bug #5028
Flying Craft appears as Landed
100%
Description
When I launch the attached Rocket from the KSC, everytime when I dump the 3 Kerbodyne-sized Fuel Tanks to switch to the 3 Skippers, the Craft appears as "Landed", the Trajectory disappears (though AP and PE stay). When Orbit is reached, I can't get back to the Spacecenter because the game thinks the craft is still moving over terrain.
Steps to reproduce:
- Launch
- Go through stages
- Switch between staging and map view
Version is 1.02
Related issues
History
#1 Updated by Kasuha over 9 years ago
I had this happening to me if I dropped a part on top of my ship. As soon as I got rid of the part lying on it, the ship switched to flying. But I did not test it in 1.0.2 yet.
#2 Updated by Rasta over 9 years ago
Kasuha wrote:
I had this happening to me if I dropped a part on top of my ship. As soon as I got rid of the part lying on it, the ship switched to flying. But I did not test it in 1.0.2 yet.
I agree. Yesterday I had the same bug again with a different rocket. A part of the fairing was stuck between two fuel tanks.
So my Workaround now is to rotate the fairings in a way to make this unlikely. And maybe only jettison them after achieving orbit.
#3 Updated by Talib over 9 years ago
got exact same problem in 1.0.2
nice you point at the stucked fairing, didnt knew what caused the problem. I do jettison the fairing as soon as possible to save some dV.
#4 Updated by Squelch over 9 years ago
- Has duplicate Bug #5149: Staging Faring Causes ship to become 'Landed' added
#5 Updated by Squelch over 9 years ago
- Has duplicate Bug #5057: 1.02 - Landing Can Based Craft thinks it's 'moving on ground' while orbiting post-fairing-separation added
#7 Updated by Squelch over 9 years ago
- Has duplicate Bug #5171: [1.0.4] Sub-Orbital vessel in space becomes "landed" if fairing debris gets stuck inside after jettisoning it added
#8 Updated by Squelch over 9 years ago
- Platform Win32 added
- Platform deleted (
Windows)
#9 Updated by sal_vager about 9 years ago
- Status changed from New to Resolved
- % Done changed from 0 to 100
This was fixed for build 1028
#10 Updated by TriggerAu over 8 years ago
- Status changed from Resolved to Closed