Bug #5171
[1.0.4] Sub-Orbital vessel in space becomes "landed" if fairing debris gets stuck inside after jettisoning it
Status:
Duplicate
Severity:
Normal
Assignee:
-
Category:
Physics
Target version:
-
Start date:
06/24/2015
% Done:
100%
Language:
English (US)
Mod Related:
No
Votes:
Description
Reproduction:
Build a vessel. Use cube nodes to create a construction that
allows placing fairings close to other fairings or ship parts.
Launch it and deploy the fairing in space.
Bug:
Jettisoned debris may clip through the ship and get stuck.As long as the ship is touching any of the debris, the following effects occur:
- The vessel is classified "landing" instead of "sub-orbital".
- It is shaking gently, due to the collision with the fairing.
- Cannot go to Space Center as vessel is moving over terrain at high speeds.
- Peri- and Apoapsis disappear, although orbital mechanics still apply.
- Physics behave as normal. The Auto-camera twists around though.
In-game fix:
Spinning and twisting the vessel rapidly may manage to get the fairing parts out of the ship.
When no fairing is touching the vessel anymore, the "landed" vessel becomes sub-orbital again.
Related issues
History
#1 Updated by Squelch over 9 years ago
- Status changed from New to Confirmed
- % Done changed from 0 to 10
- Version changed from 1.0.2 to 1.0.4
Thanks for the report. This has been noted on the ground, and this does bring new complications. Forwarded for attention.
#3 Updated by Squelch over 9 years ago
- Is duplicate of Bug #5028: Flying Craft appears as Landed added
#4 Updated by Squelch over 9 years ago
- Status changed from Confirmed to Duplicate
- % Done changed from 10 to 100
As noted, this has already been reported.