Talib
- Email: [email protected]
- Registered on: 08/05/2014
- Last connection: 08/13/2020
Issues
Activity
09/02/2020
- 07:28 AM Kerbal Space Program Bug #26028 (New): LY-01 rotates backwards when flipping craft, makes it unable to takeoff
- I've created a small plane with two LY-01 as the backward landing gear. Blunt end in front as its supposed to be, eve...
08/13/2020
- 04:36 PM Kerbal Space Program Bug #25956 (New): Moving out of control after crash
- Tried to land my craft on Kerbin. Unlucky me, lost radio contact und lithobraked. Somehow most of it survived 60-80 m...
11/14/2016
- 07:46 PM Kerbal Space Program Bug #13231 (Closed): Launcher does not recognize x64 patch
- Just run x64 patch 1.2.0 to 1.2.1. Launcher.exe does not recognize that x64 was patched; it keeps telling me i need a...
09/10/2016
- 11:00 AM Kerbal Space Program Bug #9619: Orbital Decay/ Orbit changes without user input
- Have a lots of mods here, and landing legs, and i get a lot of orbital decay in orbit around dres. I thought this bug...
06/12/2015
- 01:43 PM Kerbal Space Program Bug #4915: Spacecraft closer than 1000 km to Jool are incorrectly prevented form non-physical time warp due to being "under acceleration"
- Same Issue here. I'm around Jool, aiming for Pol and ship was under acceleration until 1000km above. This wasnt a pro...
06/01/2015
- 04:11 PM Kerbal Space Program Feature #5095: Ap/Pe visibility in map mode
- "closest approach" is what i meant. thanks for your advice
- 03:47 AM Kerbal Space Program Feature #5095 (New): Ap/Pe visibility in map mode
- back in 0.24 there existed a -bug- feature: click on pe/ap nodes toggled sticky details. This was pretty useful to fi...
- 01:48 AM Kerbal Space Program Bug #4965: fairings do not block sunlight
- it's the same with the servicebays too
- 01:45 AM Kerbal Space Program Bug #5028: Flying Craft appears as Landed
- got exact same problem in 1.0.2
nice you point at the stucked fairing, didnt knew what caused the problem. I do je...
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