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Talib

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09/02/2020

07:28 AM Kerbal Space Program Bug #26028 (New): LY-01 rotates backwards when flipping craft, makes it unable to takeoff
I've created a small plane with two LY-01 as the backward landing gear. Blunt end in front as its supposed to be, eve...

08/13/2020

04:36 PM Kerbal Space Program Bug #25956 (New): Moving out of control after crash
Tried to land my craft on Kerbin. Unlucky me, lost radio contact und lithobraked. Somehow most of it survived 60-80 m...

11/14/2016

07:46 PM Kerbal Space Program Bug #13231 (Closed): Launcher does not recognize x64 patch
Just run x64 patch 1.2.0 to 1.2.1. Launcher.exe does not recognize that x64 was patched; it keeps telling me i need a...

09/10/2016

11:00 AM Kerbal Space Program Bug #9619: Orbital Decay/ Orbit changes without user input
Have a lots of mods here, and landing legs, and i get a lot of orbital decay in orbit around dres. I thought this bug...

06/12/2015

01:43 PM Kerbal Space Program Bug #4915: Spacecraft closer than 1000 km to Jool are incorrectly prevented form non-physical time warp due to being "under acceleration"
Same Issue here. I'm around Jool, aiming for Pol and ship was under acceleration until 1000km above. This wasnt a pro...

06/01/2015

04:11 PM Kerbal Space Program Feature #5095: Ap/Pe visibility in map mode
"closest approach" is what i meant. thanks for your advice
03:47 AM Kerbal Space Program Feature #5095 (New): Ap/Pe visibility in map mode
back in 0.24 there existed a -bug- feature: click on pe/ap nodes toggled sticky details. This was pretty useful to fi...
01:48 AM Kerbal Space Program Bug #4965: fairings do not block sunlight
it's the same with the servicebays too
01:45 AM Kerbal Space Program Bug #5028: Flying Craft appears as Landed
got exact same problem in 1.0.2
nice you point at the stucked fairing, didnt knew what caused the problem. I do je...

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