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Bug #24272

Mission to be failed

Added by AlffromKerbal about 5 years ago. Updated almost 5 years ago.

Status:
Confirmed
Severity:
Low
Assignee:
Category:
Gameplay
Target version:
-
Start date:
10/31/2019
% Done:

10%

Version:
Platform:
Linux
Expansion:
Core Game
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

After some updates, i thought KSP have got a line, it hasn't!

Missions sometimes say, "activate through staging sequence". Most of times, it is enough "run test" at related object menu.

I have separators on board, i disabled staging due to not accidently activating those. Now, reached mission parameters i realized, "decoupling" by menu doesn't accomplish the mission and i have no chance to add the sequence to stage in flight.

Well done! Another waste of time for this vessel and 2 separators needed to be tested!

Are you having any common thoughts about how this game should work, or is everyone doing its own ideas?

persistent.sfs (596 KB) persistent.sfs Vessel named something like "Mun mission" (theres just 1) AlffromKerbal, 10/31/2019 10:21 PM

History

#1 Updated by AlffromKerbal about 5 years ago

It should be absolutely clear, if a missionsuccess needs to be really staged or not. Currently, there is just guess!

#3 Updated by Anth12 about 5 years ago

If its to be through the staging process then that's the way it should be.

If it can be done via the 'run test' if it pops up then it shouldn't work,
I would speculate that the 'run test' shouldn't even be there to be honest.

If its to be staged, then I will move it to the last stage to be used,
then drag either the part of the entire stage to be used next when required

#4 Updated by victorr almost 5 years ago

  • Status changed from New to Confirmed
  • Assignee set to victorr
  • % Done changed from 0 to 10

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