Project

General

Profile

Bug #23125

Bugged drag for engine/decoupler pairings.

Added by aburgesser over 5 years ago. Updated over 3 years ago.

Status:
Resolved
Severity:
Low
Assignee:
-
Category:
Physics
Target version:
Start date:
07/07/2019
% Done:

100%

Version:
Platform:
Windows
Expansion:
Core Game, Making History
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

Some engine/decoupler pairings of the same size do not properly occlude drag. This results in high (if not completely unoccluded drag. This can be observed with simple rockets featuring this issue and the debug menu. Extreme drag vectors can be observed with just the aero forces overlay. Problem exists with both the decouplers and stack separators.

Observed bugged engines (testing was not exclusive; there could be more bugged configurations):
  • Terrier ("Truss" and "Bare" variants)
  • Poodle

History

#2 Updated by diomedea over 5 years ago

  • Status changed from New to Confirmed
  • % Done changed from 0 to 10

#3 Updated by Anonymous over 5 years ago

  • Expansion deleted (Breaking Ground)

There is a suggested change to the .cfg-files, in the form of a Module-Manager patch, at #20683

Either using Module Manager to apply the patch there, or making the corresponding edits by hand, can be a workaround.

#4 Updated by victorr over 3 years ago

  • Status changed from Confirmed to Ready to Test
  • Target version set to 1.12.0
  • % Done changed from 10 to 80

We have made some changes in this last 1.12.0 release and would like some feedback on this issue. Thanks.

#5 Updated by Technicalfool over 3 years ago

  • Status changed from Ready to Test to Resolved
  • % Done changed from 80 to 100

Please continue to file feedback and bug reports on the drag system, as and when you find them.

Also available in: Atom PDF