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meirumeiru

  • Registered on: 04/03/2018
  • Last connection: 06/28/2021

Issues

Activity

07/11/2019

10:03 PM Kerbal Space Program Bug #23168 (New): PluginConfiguration float problem
PluginConfiguration doesn't store float's! (maybe because the name of the type is "Single" and not "float" ??)

07/06/2019

08:41 AM Kerbal Space Program Bug #23116 (New): UIPartActionFloatEdit::UpdateItem does nothing
When I'm trying to update the values of the PAW, I call "UpdateItem" on every UIPartAction* I find. But when I do thi...

06/04/2019

08:40 PM Kerbal Space Program Bug #18849: Autostruts can lock the Advanced Grabbing Unit's pivot
not in all modes I guess... grandParent should work, heaviest should not work, root should not work ... but I'm not a...

05/08/2019

10:10 PM Kerbal Space Program Bug #22171: renderer property block gone?
sorry, I was using the Mk1 Lander Can, not Mk2
09:31 PM Kerbal Space Program Bug #22171 (Needs Clarification): renderer property block gone?
Following build:
Mk2 Lander Can -> Cubic Octogonal Strut (4 on top of each other) -> MyPart
after highliting th...

05/03/2019

08:04 AM Kerbal Space Program Bug #22085 (Not a Bug): missing values in part cfg files cause problems
If a mod brings a part cfg file with a missing "bulkheadProfiles" value (and maybe also others), then in the VAB/SPH ...

07/08/2018

10:27 PM Kerbal Space Program Bug #19379 (New): StopEasing call while OnDestroy is running?
You are calling "VesselPrecalculate::StopEasing()" from "VesselPrecalculate::OnDestroy()" ... that leads to onPhysics...

07/07/2018

05:23 PM Kerbal Space Program Bug #19373: undocking bug
I know what it is... see the FL-A5 adapter at the end? If you remove it, it works. I made another test. Load the quic...

07/06/2018

10:15 PM Kerbal Space Program Bug #19373 (Closed): undocking bug
after docking my 2 ships (the 2 mini-ships on top of the vessel I added), then saving and reloading, I cannot undock ...

04/03/2018

09:30 PM Kerbal Space Program Bug #18356 (New): autostrut ignoring IJointLockState joints
See the picture. The problem is, that the part in the middle (Infernal Robotics Rotatron) is a part implementing IJoi...

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