Project

General

Profile

Bug #19379

StopEasing call while OnDestroy is running?

Added by meirumeiru over 5 years ago.

Status:
New
Severity:
Low
Assignee:
-
Category:
Plugins/Add-Ons
Target version:
-
Start date:
07/08/2018
% Done:

0%

Version:
Platform:
Windows
Expansion:
Core Game
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

You are calling "VesselPrecalculate::StopEasing()" from "VesselPrecalculate::OnDestroy()" ... that leads to onPhysicsEaseStop callbacks with sometimes half destroyed vessels (some parts are already null). Why do you do that? What is this good for? All it does is crashing mods that are using those events.

Also available in: Atom PDF