Bug #22171
renderer property block gone?
Status:
Needs Clarification
Severity:
Low
Assignee:
-
Category:
Controls and UI
Target version:
-
Start date:
05/08/2019
% Done:
0%
Language:
English (US)
Mod Related:
No
Votes:
![Arrow u r green](/plugin_assets/vote_on_issues/images/arrow-u-r-green.png?1560451728)
![Arrow d r red](/plugin_assets/vote_on_issues/images/arrow-d-r-red.png?1560451728)
Description
Following build:
Mk2 Lander Can -> Cubic Octogonal Strut (4 on top of each other) -> MyPart
after highliting the Lander Can, inside the renderer of my part the propertyblock is... gone... wrong... whatever... not working anymore
I can "fix" this by highliting one of the Cubic Octogonal Struts or by calling part.GetComponent<Renderer>().SetPropertyBlock(part.mpb) ... after that my part renders correct again.
This happens for other command pod also. But not, when you put other (physical) parts between the pod and my part
History
#1
Updated by meirumeiru over 5 years ago
sorry, I was using the Mk1 Lander Can, not Mk2
#2
Updated by Robert.Keech almost 5 years ago
- Status changed from New to Needs Clarification
I assume this is to do with mods or more specifically your own mod?
If not could you provide a video of the issue occurring?