unclejace
Activity
11/13/2017
- 02:20 PM Kerbal Space Program Bug #16364: physics bug version 1.3.1
- On most recent EVA I was unable to reproduce the issue. Secondly,I have KIS and KAS installed. I will retract my conc...
11/11/2017
- 12:55 PM Kerbal Space Program Bug #16090: Related to prerelease bug #15796 Non-active vessels jumping on load still happening on 1.3.1
- Another weird bounce situation. Landed ship on Minmus within 1.5 km of kerbonaut to be rescued. Kerbonaut uses jetpac...
11/08/2017
- 01:12 PM Kerbal Space Program Bug #16364: physics bug version 1.3.1
- Technicalfool wrote:
> This could be a stock issue or it could be KIS/KAS. Without more information (a stock reprodu...
10/31/2017
- 11:53 AM Kerbal Space Program Bug #16364 (Closed): physics bug version 1.3.1
- There definitely seems to be some issues with physics in 1.3.1. Beside the ship jump as described in #16090 (https://...
- 11:48 AM Kerbal Space Program Bug #16090: Related to prerelease bug #15796 Non-active vessels jumping on load still happening on 1.3.1
- There definitely seems to be some issues with physics. Beside the ship jump as described above, I noticed issues on E...
10/29/2017
- 12:21 PM Kerbal Space Program Bug #16159: Surface collisions on physics start
- I can confirm that this issue is ship specific. I had two ships landed on Pol within 450m of each other. After time w...
- 12:20 PM Kerbal Space Program Bug #16090: Related to prerelease bug #15796 Non-active vessels jumping on load still happening on 1.3.1
- I can confirm that this issue is ship specific. I had two ships landed on Pol within 450m of each other. After time w...
10/27/2017
- 09:21 PM Kerbal Space Program Bug #16159: Surface collisions on physics start
- As soon as "physics easing in progress" displays, the ship explodes. Wow! Kinda cool if it didn't mess up my mission.
10/26/2017
- 07:31 PM Kerbal Space Program Bug #16159: Surface collisions on physics start
- Attached is a video of the bounce even after time warp. Note that it starts right after "physics easing in progress."
- 12:26 PM Kerbal Space Program Bug #16090: Related to prerelease bug #15796 Non-active vessels jumping on load still happening on 1.3.1
- This bounce occurs after time warp, but also occurs after save or when loading from tracking station. On Bop. Similar...
Also available in: Atom