EvilBroccoli
- Email: [email protected]
- Registered on: 04/23/2016
- Last connection: 03/18/2018
Issues
Activity
03/18/2018
- 08:12 PM Kerbal Space Program Feedback #17912: Unlock Personal Parachutes with a Building Upgrade, not Kerbal Experience
- Agree 100% the moment i heard about a level 3 kerbal can get a chute i was like... wut!? do you know how much experie...
11/08/2016
- 02:22 AM Kerbal Space Program Feedback #13151: Early progression is OK up until Mun missions but Minmus is really not
- Does someone read this? really could use some feedback.
Well i progressed past the five flights to minmus so i cou...
11/02/2016
- 12:25 AM Kerbal Space Program Bug #13153: Maneuver Node Bug when two orbiting ships get close to each other
- can confirm this bug, and like Nebbie i found it also related to EVAs (haven't tried docking though)
in addition t... - 12:19 AM Kerbal Space Program Feedback #13165 (Confirmed): Add ability for manned non pilot spacecraft to delete manouver nodes
- Hi.
When flying with non pilots, i find it interesting that you can add and edit maneuver nodes only with contact ... - 12:09 AM Kerbal Space Program Feedback #13151: Early progression is OK up until Mun missions but Minmus is really not
- Exactly!! I haven't progressed beyond the Kerbin system in 1.2 (crrly playing hard career) but i can say the same of ...
11/01/2016
- 05:17 AM Kerbal Space Program Feedback #13151: Early progression is OK up until Mun missions but Minmus is really not
- Yeah now that i´m playing it i noticed that it also requires me to perform an orbital rendezvous before letting me t...
10/31/2016
- 06:51 AM Kerbal Space Program Feedback #13152 (New): KSpedia need to clarify some aspects about Relay network
- Hi, just started to play 1.2 and found the relay network to be a fun addition to the game, but some aspects need clar...
- 06:30 AM Kerbal Space Program Feedback #13151 (New): Early progression is OK up until Mun missions but Minmus is really not
- I really like the new progression, feels natural first to fly by Mun, then orbit and finally land.... it follows accu...
08/29/2016
- 05:41 AM Kerbal Space Program Feedback #10843 (New): Career mode tourism contracts post-interplanetary exploration
- While in early game tourism contracts make sense (eg suborbital flights, orbital or excursion to mun and minmus) afte...
07/29/2016
- 04:48 PM Kerbal Space Program Bug #9557: Everything slides around on terrain all the time
- also on a related leg issue, in attempts to slow down the sliding ive raised the legs and then deployed them again, r...
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