Enceos
- Email: [email protected]
- Registered on: 04/07/2016
- Last connection: 02/16/2019
Issues
Activity
10/10/2017
- 08:57 AM Kerbal Space Program Feedback #16106 (New): [RU] Localization correction of #autoLOC_6002479
- This is the autoloc for the "CUSTOM CATEGORY DROP ZONE". The current autoloc reads:
#autoLOC_6002479 = ЗОНА СОХРАНЕН... - 08:49 AM Kerbal Space Program Bug #16103 (Ready to Test): [RU] Lingoona Gender tags are visible on resource names everywhere.
- This problem stemmed from the inappropriate fix of the issue #15820. Instead of replacing the wrong autoloc with the ...
05/11/2017
- 03:18 PM Kerbal Space Program Feedback #13750: Make a VesselEditor_Only tag for KSP
- Better description.
02/05/2017
- 06:15 PM Kerbal Space Program Feedback #13750 (New): Make a VesselEditor_Only tag for KSP
- There are Icon_Only and Icon_Hidden tags which hide objects from the Vessel Editor or the catalog icon. It is a very ...
- 06:06 PM Kerbal Space Program Bug #13271 (Confirmed): Kerbals trembling in IVA when landed.
- From my observations it happens if the colliders of the landed vessel experience faint phanthom forces and the vessel...
01/08/2017
- 05:44 AM Kerbal Space Program Feedback #13555 (New): Make the additive lighting translucent specular shader available in PartTools
- The alpha shaders we modders have at our disposal don't have additive lighting in them. Current translucent shaders c...
- 05:21 AM Kerbal Space Program Feedback #13501: "Magnetic" cargobay floor
- It is probably impossible, but software designers often prove us wrong. If someone on the dev team figures out how to...
12/10/2016
- 03:20 PM Kerbal Space Program Bug #13379 (Confirmed): Cube found in asteroid
- Someone forgot to delete the default cube in Blender, and the asteroid model now comes with a cube inside.
12/01/2016
- 12:52 PM Kerbal Space Program Bug #13338 (Confirmed): No collider on a broken Gigantor XL Solar Array part
- I can confirm it. Not a big thing for the stock players, but an exceptionally annoying problem for KIS players. While...
11/27/2016
- 07:31 AM Kerbal Space Program Bug #13287: Kerbals die (KIA) on SOI change.
- @Belasting
In my plays I never had to go through an SOI change while flying 2 vessels at the same time.
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