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Bug #13338

No collider on a broken Gigantor XL Solar Array part

Added by IgorZ almost 8 years ago. Updated almost 8 years ago.

Status:
Confirmed
Severity:
Normal
Assignee:
-
Category:
Parts
Target version:
-
Start date:
11/30/2016
% Done:

10%

Version:
Platform:
Linux, Windows
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

When "Gigantor XL Solar Array" part gets broken for any reason the panel pieces flow away but the base left intact on the vessel. This base has no collider which makes it impossible to snipe with a mouse cursor. It may be not a big issue for normal play but it affects third-party mods that rely on the part colliders (e.g. KIS). Though, I'd say that even in the normal play it makes sense to have a collider on the base since it's still a part of the vessel.

NoColliderOnSolarArray.jpg (322 KB) NoColliderOnSolarArray.jpg Broken array with non selectable base IgorZ, 11/30/2016 06:46 AM
26100

History

#1 Updated by IgorZ almost 8 years ago

Alos see the following video for the reproduce steps: https://www.youtube.com/watch?v=QlmzOl05OfE (it's recored in 1.0.5 but the same is true for 1.2.1).

#2 Updated by Enceos almost 8 years ago

  • Status changed from New to Confirmed
  • % Done changed from 0 to 10

I can confirm it. Not a big thing for the stock players, but an exceptionally annoying problem for KIS players. While SQUAD is working on the colliders, we'd really appreaciate if they updated this part as well.

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