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  • Registered on: 10/22/2019
  • Last connection: 10/26/2022

Issues

Activity

10/26/2022

08:50 AM Kerbal Space Program Bug #28669 (New): milestones get there and back doesn't work with kerbals, only works with vessels.
Lets say you have mission to land on Mun and get back from surface of Mun. You make vessel which has lander and Munar...

10/25/2022

08:36 PM Kerbal Space Program Bug #28668 (New): Claws and comet, claw connection makes vessel move.
when loading vessel or timewarping vessel which has grapped as comets sometimes jumps away from its connection point....

10/14/2022

04:02 PM Kerbal Space Program Bug #28663 (New): Maneuver nodes and asteroid target center of mass, messes maneuver node burn oroentation.
When you are connected to asteroid and have made maneuver node, now if you target center of mass you get different l...
03:23 PM Kerbal Space Program Bug #28661: Claw orientation differs from physical and warping.
Note: this seems be same issue as sometimes objects are at incorrect position when you are warping near them. This is...
03:14 PM Kerbal Space Program Bug #28662 (New): time warp messes ore mining.
When you mine and time warp, warping more than x 1000 messes ore mining ( note that i have currenlty 3 miners and ore...
03:05 PM Kerbal Space Program Bug #28661: Claw orientation differs from physical and warping.
Another note: with hud i mean nav ball. We clearly need more accurate nav ball anyways.
03:03 PM Kerbal Space Program Bug #28661: Claw orientation differs from physical and warping.
Another note: Free pivot seems to show correct orientation too, but as soon as you lock it you get wrong orientation ...
03:01 PM Kerbal Space Program Bug #28661: Claw orientation differs from physical and warping.
Note: that you must use "control from here" at claw to confirm this issue.
03:01 PM Kerbal Space Program Bug #28661 (New): Claw orientation differs from physical and warping.
When you have real time physical warp or no warp at all, orientation of claw seems to differ from what is shown at fl...

10/13/2022

12:40 PM Kerbal Space Program Bug #28660 (New): Robotic parts wobbles when re-entering scene.
Sometimes this happens, they just wobbles without motor power everywhere at vacuum. If you change angle of robotic hi...

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