micha
- Email: [email protected]
- Registered on: 10/15/2014
- Last connection: 06/30/2021
Issues
Activity
06/30/2021
- 04:59 AM Kerbal Space Program Bug #28028: Re: Mouse wheel direction inverted on Linux
- > The workaround of changing "@scale = 1@" to "@scale = -1@" in the @settings.cfg@ under "@AXIS_MOUSEWHEEL@" still wo...
12/27/2020
- 07:21 AM Kerbal Space Program Bug #26937: Attaching a stack of items loses the rest of the stack.
- PS. No need to detach an item, if there are sufficient inventory slots just drop an item from another slot onto the s...
- 07:20 AM Kerbal Space Program Bug #26937 (New): Attaching a stack of items loses the rest of the stack.
- Repro (EVA construction mode):
* Have a stack of 2 or more items in inventory.
* Use Engineer to detach an item fro...
04/10/2019
- 04:52 PM Kerbal Space Program Feedback #21829 (New): API Request - How to intercept/control the "Science Results" window
- It would be nice if Mods could intercept, or at least be notified of, events happening with the "Science Results" win...
- 04:19 PM Kerbal Space Program Feedback #5273: Duplicate path in ~/.config/unity3d on Linux - case-sensitive filesystem
- TriggerAu updated:
> Status changed from New to Needs Clarification
What needs Clarification please ?
There w...
10/12/2016
- 01:49 PM Kerbal Space Program Bug #12979 (New): Strategies calculate incorrect amounts
- Repro: Create a new strategy "Fundraising Campaing" and set it to 25%.
Expect: 25% of reputation taken and convert...
09/26/2016
- 06:08 PM Kerbal Space Program Bug #9328: In-game text and dialogs are rendered on top of modal windows, rather than below
- Still an issue in 1.2.0.1532 (see new screenshot)
04/19/2016
- 11:02 PM Kerbal Space Program Bug #9328 (Updated): In-game text and dialogs are rendered on top of modal windows, rather than below
- See attached screenshot.
The text ([F] Grab / [F] Climb) and the in-game capsule dialog are rendered above the mod... - 10:56 PM Kerbal Space Program Feedback #9327 (Needs Clarification): Notification Text can be hard to read
- Depending on background, the notification text can be very hard to read.
(See the second set of green text in the at... - 10:51 PM Kerbal Space Program Bug #9326 (Duplicate): Notification Texts overwrite each other
- When a lot of notifications are triggered, the text overlays each other and looks very messy.
Solution: Clear or s...
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