General

Profile

18Watt

  • Registered on: 06/30/2019
  • Last connection: 02/26/2021

Issues

Activity

12/28/2020

06:57 PM Kerbal Space Program Bug #26932 (Confirmed): Crew slots in a part are no longer available after that part is merged in VBA/SPH

12/09/2020

04:43 AM Kerbal Space Program Bug #26793: Asteroid weight
Duplicate of #25730

12/07/2020

06:47 AM Kerbal Space Program Bug #26781 (Confirmed): Retrieve part from orbit disappears after retrieving nearby craft
Duplicated, confirmed on OSX. To duplicate, I used 3 vessels:
1. A PART to be recovered, generated after accepting...

12/06/2020

11:42 PM Kerbal Space Program Bug #26781 (Need More Info): Retrieve part from orbit disappears after retrieving nearby craft
I'd like to try to duplicate this, and have a few questions to get conditions as close to your scenario as I can.
1....

11/29/2020

06:11 PM Kerbal Space Program Bug #25855 (Need More Info): Onion, Pea, and Pomegranate decoupler not working
They are working for me. I'm completely stock, v1.10.1, OSX.
I did notice their ejection force is very low. When...

11/28/2020

09:11 PM Kerbal Space Program Bug #25986 (Confirmed): Tourists can go on EVA from Command Seats
Perhaps this is actually intended behavior, or not fixed on purpose. This behavior seems more appropriate to me.
My...
08:27 PM Kerbal Space Program Bug #26339 (Confirmed): Pe marker in wrong place on hyperbolic orbits if Tracking Center not upgraded.
Confirmed on OSX. PE marker is not placed correctly with Hyperbolic orbits, with basic level Tracking Station. Same...
08:13 PM Kerbal Space Program Bug #26530 (Need More Info): Fuel flow broken
More information is needed. I could not duplicate this as described.
I see you have checked the "Mod Related" box.
08:09 PM Kerbal Space Program Bug #26565 (Confirmed): Airbrake drag upon deployment is incorrect
Confirmed on OSX, version 1.10.1.
It is not simply the displayed drag value in the PAW being incorrect- the vess...
07:41 PM Kerbal Space Program Bug #26716 (Confirmed): In orbit "Warp Here" followed by immediate keyboard warp produces maximum time warp without stopping
Confirmed on OSX, 1.10.1.2939. My game is completely Mod-free, although I do have Making History and Breaking Ground...

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