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Bug #26793

Asteroid weight

Added by svpluto2 about 4 years ago. Updated almost 4 years ago.

Status:
New
Severity:
Low
Assignee:
-
Category:
Physics
Target version:
-
Start date:
12/07/2020
% Done:

0%

Platform:
PS4
Expansion:
Breaking Ground, Core Game, Making History
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

Class A asteroid captured and mined. Asteroid weight shows as 0.6t. Docked ship has a command pod, reaction wheel, some solar panels, grabbing unit, parachutes, battery and a probe core with parachutes weighing around 6t. The staging shows as about 160t total mass. It should be around 7t. As a result the engine twr is incorrect, Kerbin entry speed and physics are also incorrect.

IMG-20201207-WA0001.jpg (118 KB) IMG-20201207-WA0001.jpg PS4 and PS5 have the same problem. svpluto2, 12/07/2020 10:22 PM
55271

History

#1 Updated by 18Watt about 4 years ago

Duplicate of #25730

#2 Updated by svpluto2 about 4 years ago

18Watt wrote:

Duplicate of #25730

That thread is for the Windows version. The same issue exists on PS4 and PS5.

#3 Updated by svpluto2 almost 4 years ago

When capturing a Class A asteroid, the weight is off even if the asteroid was not mined.

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