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Bug #7401

Bop surface is in map view drawn considerably lower than where it really is

Added by Kasuha over 8 years ago. Updated over 5 years ago.

Status:
Closed
Severity:
Normal
Assignee:
-
Category:
Buildings
Target version:
Start date:
03/17/2016
% Done:

100%

Version:
Platform:
Windows
Expansion:
Core Game
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

This is similar situation as with Gilly (see #1735): also on Bop, surface is in map view drawn considerably lower than where it really is - landed ships appear to levitate in map view, and orbits that appear to be safely above terrain may be in reality intersecting it. The difference can be seen in correct direction of camera view in maximum zoom out in normal view, where the surface starts blending with map view. See attached screenshots and quicksave with the situation.

quicksave.sfs (233 KB) quicksave.sfs [email protected] Kasuha, 03/17/2016 10:37 PM
screenshot154.png (776 KB) screenshot154.png [email protected] Kasuha, 03/17/2016 10:38 PM
screenshot153.png (965 KB) screenshot153.png [email protected] Kasuha, 03/17/2016 10:38 PM
landed_on_bop.png (666 KB) landed_on_bop.png [email protected] bewing, 07/29/2016 12:03 AM
12052
12053
19421

History

#1 Updated by TriggerAu over 8 years ago

  • Status changed from New to Needs Clarification

#2 Updated by bewing over 8 years ago

19421

Still happening on 1.1.3.

#5 Updated by bewing over 6 years ago

  • Status changed from Updated to Investigating
  • % Done changed from 10 to 20
  • Expansion Core Game added

#6 Updated by joshua.collins over 6 years ago

  • Status changed from Investigating to Ready to Test
  • Target version set to 1.4.5
  • % Done changed from 20 to 80

#7 Updated by chris.fulton over 5 years ago

  • Status changed from Ready to Test to Resolved
  • % Done changed from 80 to 100

#8 Updated by chris.fulton over 5 years ago

  • Status changed from Resolved to Closed

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