Bug #1735
Gilly map view vastly different to terrain
100%
Description
http://i.imgur.com/gRGUCyd.png was taken with a LANDED ship.
I generally use map view to time my suicide burn, errors like this are extremely frustrating! Luckily, gilly's gravity is so low that I could fix it from 3rd persion/IVA before becoming a thin smear on the rock.
Are the map view and ship view terrains created separately? Perhaps one should be generated from the other to avoid this?
History
#1 Updated by Kasuha over 8 years ago
- File screenshot95.png screenshot95.png added
- File screenshot97.png screenshot97.png added
- File 32 gilly landing.sfs 32 gilly landing.sfs added
The issue is still there in game in 1.0.5 and can be potentially causing ships to disappear from seemingly stable orbits.
A landed ship in map view appears to be levitating at noticable distance above surface. See attached screenshot.
In normal view when zoomed out at maximum and rotating the camera, the surface display sometimes blends to the map view surface level and it can be seen how much the normal and map view surface differs. See attached screenshot.
Attaching quicksave with the situation.
#2 Updated by TriggerAu over 8 years ago
- Status changed from New to Needs Clarification
#3 Updated by bewing over 8 years ago
- File landed_on_gilly.png landed_on_gilly.png added
- Status changed from Needs Clarification to Updated
- % Done changed from 0 to 10
Still happens in 1.1.3.
#6 Updated by bewing over 6 years ago
- Status changed from Updated to Investigating
- % Done changed from 10 to 20
- Platform OSX, Windows added
- Expansion Core Game added
#7 Updated by joshua.collins over 6 years ago
- Status changed from Investigating to Ready to Test
- Target version set to 1.4.5
- % Done changed from 20 to 80
#8 Updated by just_jim over 5 years ago
- Status changed from Ready to Test to Resolved
- % Done changed from 80 to 100
I just looked in version 1.7.2 and the lander icon is now showing up on the surface as intended
#9 Updated by chris.fulton over 5 years ago
- Status changed from Resolved to Closed