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Bug #4108

IVA views are combined when the active craft is destroyed and focus is switched to another part with IVA within physics range

Added by hfbs over 9 years ago. Updated over 8 years ago.

Status:
Closed
Severity:
Low
Assignee:
-
Category:
Gameplay
Target version:
-
Start date:
02/18/2015
% Done:

100%

Version:
Platform:
Win32
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

See title.

Reproduction steps:
1, make a simple craft with two IVA-equipped parts. One to be the 'base', another to be the 'victim'. Make sure there is a way to decouple the two and destroy the victim. I chose a standard decoupler and separtrons, with a Mk1-2 pod being the base and a Mk1 Lander Can being the victim.
2, separate the two parts and destroy the victim (you possibly need to be over 200m/the distance where switching while moving in atmo is disallowed).
3, follow the victim to its demise
4, once the victim is destroyed, switch to the base using either [ or ]
5, The IVA from the victim has been combined with the IVA from the base, resulting in weirdness.

Please see this short video that follows the reproduction steps.

https://www.youtube.com/watch?v=HkDSwNXzULs

Further info: There is nothing of note in the output_log.txt. This was on a completely stock and untouched version of KSP 0.90 x86, running Windows 8.1 x64.

History

#1 Updated by Squelch over 9 years ago

  • Platform Win32 added
  • Platform deleted (Windows)

#2 Updated by TriggerAu over 8 years ago

  • Status changed from New to Needs Clarification

#3 Updated by TriggerAu over 8 years ago

  • Status changed from Needs Clarification to Closed
  • % Done changed from 0 to 100

Closing this report out for now. If you find it is still occuring in the latest version of KSP please open a new report (and this one can be linked to it.) For best results, the wiki contains really useful info for when creating a report http://bugs.kerbalspaceprogram.com/projects/ksp/wiki.

You can also ask questions about the bug cleanup in the forum here: http://forum.kerbalspaceprogram.com/index.php?/topic/143980-time-to-clean-up-the-bug-tracker/ and tag @TriggerAu to get my attention

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