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Bug #4108

IVA views are combined when the active craft is destroyed and focus is switched to another part with IVA within physics range

Added by hfbs almost 10 years ago. Updated over 8 years ago.

Status:
Closed
Severity:
Low
Assignee:
-
Category:
Gameplay
Target version:
-
Start date:
02/18/2015
% Done:

100%

Version:
Platform:
Win32
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

See title.

Reproduction steps:
1, make a simple craft with two IVA-equipped parts. One to be the 'base', another to be the 'victim'. Make sure there is a way to decouple the two and destroy the victim. I chose a standard decoupler and separtrons, with a Mk1-2 pod being the base and a Mk1 Lander Can being the victim.
2, separate the two parts and destroy the victim (you possibly need to be over 200m/the distance where switching while moving in atmo is disallowed).
3, follow the victim to its demise
4, once the victim is destroyed, switch to the base using either [ or ]
5, The IVA from the victim has been combined with the IVA from the base, resulting in weirdness.

Please see this short video that follows the reproduction steps.

https://www.youtube.com/watch?v=HkDSwNXzULs

Further info: There is nothing of note in the output_log.txt. This was on a completely stock and untouched version of KSP 0.90 x86, running Windows 8.1 x64.

History

#1 Updated by Squelch over 9 years ago

  • Platform Win32 added
  • Platform deleted (Windows)

#2 Updated by TriggerAu over 8 years ago

  • Status changed from New to Needs Clarification

#3 Updated by TriggerAu over 8 years ago

  • Status changed from Needs Clarification to Closed
  • % Done changed from 0 to 100

Closing this report out for now. If you find it is still occuring in the latest version of KSP please open a new report (and this one can be linked to it.) For best results, the wiki contains really useful info for when creating a report http://bugs.kerbalspaceprogram.com/projects/ksp/wiki.

You can also ask questions about the bug cleanup in the forum here: http://forum.kerbalspaceprogram.com/index.php?/topic/143980-time-to-clean-up-the-bug-tracker/ and tag @TriggerAu to get my attention

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