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Bug #342

Mousewheel scrolling in Tracking Station

Added by Anonymous about 11 years ago. Updated almost 8 years ago.

Status:
Closed
Severity:
Unworthy
Assignee:
-
Category:
Controls and UI
Target version:
-
Start date:
03/10/2013
% Done:

100%

Version:
Platform:
Windows
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

In the Tracking Station, when the cursor is within the bounds of the Flights in Progress scrollpane / list, using the mousewheel to scroll should not zoom the camera in or out of the focused object. Currently, the list scrolls AND the camera zooms.

History

#1 Updated by TruePikachu over 10 years ago

This isn't the proper tracker (Feature tracker is I believe for feature requests). As such, I can't mark that the bug is Confirmed.

#2 Updated by Ted over 10 years ago

  • Tracker changed from Feature to Bug
  • Severity changed from Petty to Unworthy
  • Version set to 0.23
  • Platform Windows added

Changed to Bug.

#3 Updated by TruePikachu over 10 years ago

  • Status changed from New to Confirmed
  • % Done changed from 0 to 10

#4 Updated by Lysius about 10 years ago

Can confirm on Linux with 0.23.

#5 Updated by Squelch almost 9 years ago

  • Platform Win32 added
  • Platform deleted (Windows)

#6 Updated by Squelch over 8 years ago

This is also true for the debug window elements that have scrollable content. The mousewheel events are being passed not only to the focused GUI pane, but the main scene too.

Slightly related, is the behaviour will zoom the scene while using the mousewheel to fine adjust the manoeuvre node widget. ie as the handle moves and the mouse pointer leaves the "hotzone" it annoyingly switches to zoom.

#7 Updated by TriggerAu almost 8 years ago

  • Status changed from Confirmed to Needs Clarification
  • % Done changed from 10 to 0

#8 Updated by Claw almost 8 years ago

  • Status changed from Needs Clarification to Closed
  • % Done changed from 0 to 100
  • Platform Windows added
  • Platform deleted (Win32)

Fixed in 1.1.X+

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