TruePikachu
Activity
01/17/2015
- 06:24 PM Kerbal Space Program Bug #3838: Using 6DOF for camera breaks VAB
- I'm voting for work done on it, this is one of my only three programs which supports the mouse directly. I might boot...
12/28/2014
- 04:38 PM Kerbal Space Program Bug #3911: Tylo Contract unsolvable (Required Altitude is too high to use a Seismic Accelerometer)
- Gravitational forces are measured with the negative gravioli detector, not the sesmic accelerometer. For reference, t...
12/21/2014
- 11:25 AM Kerbal Space Program Bug #3883 (Confirmed): Gilly's "In space high"/"In space low" cutoff is far too low.
- I have already confirmed this over on the Forums ( http://forum.kerbalspaceprogram.com/threads/101634 ).
"For Gilly,...
11/10/2014
- 10:37 PM Kerbal Space Program Bug #3107: Timewarp Causes Fixed Velocity
- Right now, I'm tempted to say there is a relation to all the Klaw issues; if I connect two Klaws together like so:
<...
11/08/2014
- 08:34 PM Kerbal Space Program Bug #3482: Duplicated Parts in Part Catalogue.
- Duplicated parts usually indicates that you have two copies of the parts installed. Delete your gamedata/ directory a...
11/01/2014
- 04:17 AM Kerbal Space Program Bug #3107: Timewarp Causes Fixed Velocity
- http://www.reddit.com/r/KerbalSpaceProgram/comments/2kr6aw/strange_bug_ruining_my_first_eve_mission/
Almost certainl...
10/23/2014
- 03:16 AM Kerbal Space Program Bug #3107: Timewarp Causes Fixed Velocity
- Might be related to http://forum.kerbalspaceprogram.com/threads/97844 - I was using the Klaw to..."dock"...with a shi...
10/20/2014
- 12:40 AM Kerbal Space Program Bug #3107 (Need More Info): Timewarp Causes Fixed Velocity
- I was unable to reproduce on the runway in stock. However, I was then unable to reproduce either on the runway or abo...
10/19/2014
- 11:48 PM Kerbal Space Program Bug #3107: Timewarp Causes Fixed Velocity
- General consensus has been to not open a report unless the issue has been confirmed on a 100% stock install (probably...
- 08:31 PM Kerbal Space Program Bug #2857: Accented characters on the UI
- Still present in .25; just mentioning for consistancy.
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