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Bug #2849

Struts attach below surface of S1 SRB-KD25k

Added by Thanny over 9 years ago. Updated almost 7 years ago.

Status:
Closed
Severity:
Low
Assignee:
Category:
Parts
Target version:
Start date:
08/01/2014
% Done:

100%

Version:
Platform:
Any
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

Placing a strut anywhere on the large SRB results in it attaching below the surface, which means it can't be selected to remove it. Struts attach normally to the smaller SRB's.

20160718184148_1.jpg (364 KB) 20160718184148_1.jpg Can't select from outside REAPER7, 07/18/2016 01:12 PM
20160718184142_1.jpg (336 KB) 20160718184142_1.jpg Can select from inside REAPER7, 07/18/2016 01:12 PM
SRB_STRUT_01.png (1.42 MB) SRB_STRUT_01.png [email protected] eboshi2525, 09/24/2016 03:39 AM
SRB_STRUT_02.png (1.72 MB) SRB_STRUT_02.png [email protected] eboshi2525, 09/24/2016 03:39 AM
19149
19150
23903
23904

Related issues

Related to Kerbal Space Program - Bug #13384: Struts are leaving the connectors at the wrong angleNot a Bug12/07/2016

History

#1 Updated by Ruedii over 9 years ago

I can confirm this is happening as well with my system, on all versions up to 0.24.2

My system is Linux, Steam, with nVidia proprietary drivers.

I've seen a similar bug on the cupola module, and have experienced it with other parts radial that radial mount. It is a real problem on the strut which actually mounts below the surface, making it hard to see the mount point. Other parts just seem slightly below the surface.

#2 Updated by Ted over 9 years ago

  • Status changed from New to Confirmed
  • % Done changed from 0 to 10

Indeed, the collider is below the visible model in places it seems.

#3 Updated by TriggerAu over 7 years ago

  • Status changed from Confirmed to Needs Clarification
  • % Done changed from 10 to 0

#4 Updated by Thanny over 7 years ago

This bug is still present in the latest version of the game. It's possible to get to the strut by zooming inside the SRB, but that's never easy.

#5 Updated by TriggerAu over 7 years ago

  • Status changed from Needs Clarification to Updated
  • % Done changed from 0 to 10

Setting to updated for confirmation

For info on the cleanup see: http://forum.kerbalspaceprogram.com/index.php?/topic/143980-time-to-clean-up-the-bug-tracker/

#6 Updated by REAPER7 over 7 years ago

19149
19150

Confirmed 1.1.3
Check photo description

#7 Updated by TriggerAu over 7 years ago

Awesome thanks

#9 Updated by eboshi2525 over 7 years ago

23903
23904

I'm an author of #12284.
This issue has been left behind for over 2 years.
What's a advantage to burying #12284 from v1.2 into here?
This is a widely known issue by Kerbnauts from the past, I certainly know.

To return to the topic, in the editor, EAS-4 Strut is buried in S1 SRB and other parts.
Can internal structure of parts such as S1 SRB be repaired? Or can EAS-4's ends be modified into tall?

A player who just bought KSP today can see this issue easily, and may consider this game to be roughly made one. Such event makes nobody happy.

#10 Updated by Roy over 7 years ago

  • Status changed from Confirmed to Ready to Test
  • Assignee set to Leticia
  • Target version set to Not Applicable
  • % Done changed from 10 to 80

#12 Updated by JPLRepo over 7 years ago

  • Target version changed from Not Applicable to 1.2.2

This should be fixed in 1.2.2. Please test.

#13 Updated by sal_vager over 7 years ago

  • Related to Bug #13384: Struts are leaving the connectors at the wrong angle added

#14 Updated by swjr-swis almost 7 years ago

1.2.2.1622 Win x64

Confirmed as resolved in 1.2.2.

(I cannot edit the status of this report)

#15 Updated by bewing almost 7 years ago

  • Status changed from Ready to Test to Resolved
  • % Done changed from 80 to 100

#16 Updated by Squelch almost 7 years ago

  • Status changed from Resolved to Closed

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