Bug #28032
New docking ports are too wobbly.
0%
Description
Any heavy and big ships or stations that are connected, or have connections by docking ports are completely useless right now. Any maneuver that we make, the ship or station start to wobble uncontrolable. Please revert to the old parameters of the docking ports structure! Its really impossible to play and make large and heavy ships or stations with this docking ports being soo wobbly.
History
#1 Updated by Anth12 over 3 years ago
Related to #28019
Rotating docking ports aren't letting autostruts though. There were developers on EJ_SA's twitch stream when he noted the issue. They are aware.
Hopefully it will be fixed with 1.12.1
#2 Updated by archiebald over 3 years ago
Anth12 wrote:
Related to #28019
Rotating docking ports aren't letting autostruts though. There were developers on EJ_SA's twitch stream when he noted the issue. They are aware.
Hopefully it will be fixed with 1.12.1
I am playing 1.12.1 using some old stations created in 1.8.1 They are still incredibly wobbly - the Kraken is waiting to take them!
Was an update made in 1.12.1 because it doesn't look like it to me.
#3 Updated by Anth12 over 3 years ago
1.12.1 was a hotfix with the following change log:
Fix AOORE breaking saves without Making History DLC installed.
Might have been the bug where if the player had the setting that deleted debris in KSC on playing the game they couldnt enter any of the KSC buildings.
#4 Updated by CDixon941 over 3 years ago
I'm hoping this is soon, as it really renders things with docked crafts completely useless.
#5 Updated by CDixon941 over 3 years ago
As if by magic, they have put a fix out ! now to test...
#6 Updated by Lupi over 3 years ago
this SHOULD be fixed by having docking port rotation locked by default, as I understand it. Should make them as strong as a joint as they were before?
do report back, though!