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Bug #27241

Finish construction of a rover mission can't be completed

Added by sycorax 20 days ago. Updated 10 days ago.

Status:
New
Severity:
Low
Assignee:
-
Category:
Mission
Target version:
-
Start date:
02/09/2021
% Done:

0%

Version:
Platform:
Windows
Expansion:
Breaking Ground
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

Finish construction of a rover KSP breaking ground no mod.
I needed to move the rover to the target. I drove it there, exactly on the spot and the mission didn't complete. I also reloaded the old save and moved it several times to that spot with no success.
Please fix the mission completion parameters.

sc.png (3.67 MB) sc.png screenshot sycorax, 02/09/2021 07:19 AM
quicksave #35.sfs (2.5 MB) quicksave #35.sfs sycorax, 02/09/2021 11:01 AM
at destination.sfs (2.52 MB) at destination.sfs rover at destination. [email protected], 02/18/2021 02:46 PM
56113

History

#1 Updated by Dunbaratu 20 days ago

sycorax wrote:

Finish construction of a rover KSP breaking ground no mod.
I needed to move the rover to the target. I drove it there, exactly on the spot and the mission didn't complete. I also reloaded the old save and moved it several times to that spot with no success.
Please fix the mission completion parameters.

Is there a chance you might have the same problem as in this bug?

> https://bugs.kerbalspaceprogram.com/issues/27222 <

These contracts are supposed to match an ID number mentioned in the contract with the ID number of the vessel it spawned, and they don't seem to be in agreement, which is causing this problem for several people.

Can you read that issue and see if it's the same? I'd like as many people to vote it up as possible because it's a big deal.

#3 Updated by sycorax 20 days ago

VESSEL {
pid = fb3349b8463743799f70929dc71dbc65
persistentId = 6247374
name = Unfinished Ike Surveyor ZCDT

CONTRACT
            {
guid = 2739215e-bc9e-428f-af52-c17ac51bf3f5
type = RoverConstructionContract
...
agent = Dinkelstein Kerman's Construction Emporium
...
bodyName = Ike
roverVslId = 2321460093

Yes, it seems to be the same problem.
I voted up.

Dunbaratu wrote:

sycorax wrote:

Finish construction of a rover KSP breaking ground no mod.
I needed to move the rover to the target. I drove it there, exactly on the spot and the mission didn't complete. I also reloaded the old save and moved it several times to that spot with no success.
Please fix the mission completion parameters.

Is there a chance you might have the same problem as in this bug?

> https://bugs.kerbalspaceprogram.com/issues/27222 <

These contracts are supposed to match an ID number mentioned in the contract with the ID number of the vessel it spawned, and they don't seem to be in agreement, which is causing this problem for several people.

Can you read that issue and see if it's the same? I'd like as many people to vote it up as possible because it's a big deal.

#4 Updated by [email protected] 10 days ago

Drove it to destination to confirm it and make bug tracking easier.

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