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Bug #25854

orgPos and orgRot of parts attached to robotic parts are recomputed from transform position

Added by peteletroll over 4 years ago. Updated about 3 years ago.

Status:
New
Severity:
Low
Assignee:
-
Category:
Robotics
Target version:
-
Start date:
07/28/2020
% Done:

0%

Version:
Platform:
Linux
Expansion:
Breaking Ground
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

On every save/load cycle, the parts of a craft that have a robotic part as ancestor get their pristine position (orgPos and orgRot) updated from the part transform position, so the craft changes its shape permanently, especially on places with high gravity.
To reproduce, make a craft with robotic parts and put it on Eve, then F5/F9 a few times and check the craft shape.

156 Eve Plane Fix.craft (161 KB) 156 Eve Plane Fix.craft peteletroll, 07/30/2020 07:43 AM

History

#1 Updated by peteletroll over 4 years ago

I added a craft file: if you put it on Eve, the back rotor will move down a little at every F5/F9.

#2 Updated by Anth12 over 4 years ago

Related to the following:
#25841
#22928

I reported this bug a few days ago myself as #25841, but I have no idea if this is orgPos or orgRo.
I just know its happening.

#3 Updated by Anth12 over 3 years ago

are you sure that orgPos and orgRot are supposed to be their pristine position or are actually the Position and Rotation away from the origin point?

#4 Updated by [email protected] about 3 years ago

This have to be fixed. Long term bases and vessels on planets 2 year away and they starts falling apart, makes those bases useless if you want to design them big. Same goes for docking ports.

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