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Bug #25492

GrandTour Contracts treat all vessels as "newly launched"

Added by bingmao almost 4 years ago. Updated about 3 years ago.

Status:
Ready to Test
Severity:
Normal
Assignee:
Category:
Contracts
Target version:
Start date:
06/02/2020
% Done:

80%

Version:
Platform:
Linux, Windows
Expansion:
Breaking Ground, Core Game, Making History
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

When I accept a GrandTour contract, any vessel I launched in the past is treated as "newly launched" by the contract. When I switch to any vessel, the contract parameter "Ensure that the vessel is newly launched" gets ticked off.

When I looked through the save files, I found out, that the launchIDs for the GrandTour contracts are always 0. When I change them to the actual global launchID, only the newly launched vessels are marked as "newly launched" for these contracts.

screenshot18.png (2.44 MB) screenshot18.png v1.9.1, existing vessel from prior mission. Technicalfool, 06/03/2020 11:37 AM
52904

History

#1 Updated by Technicalfool almost 4 years ago

  • File screenshot18.png screenshot18.png added
  • Status changed from New to Confirmed
  • Assignee set to Technicalfool
  • Severity changed from Low to Normal
  • % Done changed from 0 to 10
  • Platform Linux added
52904

Took a while, but managed to confirm it. Thanks for the report.

#3 Updated by victorr about 3 years ago

  • Status changed from Confirmed to Ready to Test
  • Target version set to 1.11.1
  • % Done changed from 10 to 80

We've made some changes in the latest version of the game and would like some feedback on this issue. Thanks.

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