Bug #25470
UI Scaling bugs breaks map view
50%
Description
There are actually two issues here.
1. UI scaling settings don't automatically take effect even when saved. You have to open up the settings, then click "Apply" each time the game launches (saved settings changes not being applied properly when the game launches has been a reoccurring issue on Linux).
2. When the UI scale is adjusted, map icons, and nav point markers end up being drawn way off from where they should be. See attached image. This is extremely consistent, and incredibly annoying on a 4k display with UI scaling set to 200%.
History
#1 Updated by douglas over 4 years ago
- File 4k at 160 UI Scaling.jpg 4k at 160 UI Scaling.jpg added
- File Player.log.gz Player.log.gz added
The 150% UI scale default doesn't have this floating UI element effect, but anything above 150% does.
#3 Updated by Technicalfool over 4 years ago
- Status changed from New to Confirmed
- % Done changed from 0 to 10
#5 Updated by victorr over 4 years ago
- Status changed from Confirmed to Ready to Test
- Target version set to 1.10.0
- % Done changed from 10 to 80
We've made some changes in this latest version and would like some feedback on this issue.
#6 Updated by douglas over 4 years ago
The UI scaling is fixed, however all the graphics settings aren't being loaded when KSP starts up. The only thing that is loading is the screen resolution and full screen options. Detail levels, and UI scaling isn't being applied on startup (going to settings and hitting "Apply" right after startup will apply all saved settings).
#7 Updated by steve_v over 4 years ago
While UI scaling no longer borks mapview, said UI scaling is not being applied at startup. As such I consider this very much not fixed.
See #24306, #24810 & #24907.
Game settings have been broken since 1.8.0, and the problem was reported ~9 months ago. Are you actually going to do something about this or what?
#8 Updated by steve_v over 4 years ago
- Status changed from Ready to Test to Not Fixed
- % Done changed from 80 to 50
#9 Updated by victorr almost 4 years ago
douglas wrote:
The UI scaling is fixed, however all the graphics settings aren't being loaded when KSP starts up. The only thing that is loading is the screen resolution and full screen options. Detail levels, and UI scaling isn't being applied on startup (going to settings and hitting "Apply" right after startup will apply all saved settings).
Are these graphic settings you are mentioning in Linux? We have other reports of game settings in Linux not being persisted.
#12 Updated by douglas almost 4 years ago
victorr wrote:
douglas wrote:
The UI scaling is fixed, however all the graphics settings aren't being loaded when KSP starts up. The only thing that is loading is the screen resolution and full screen options. Detail levels, and UI scaling isn't being applied on startup (going to settings and hitting "Apply" right after startup will apply all saved settings).
Are these graphic settings you are mentioning in Linux? We have other reports of game settings in Linux not being persisted.
This was just happening in Linux. the issue was that game settings were being saved, they just weren't all being applied after they were loaded again. Clicking "apply" fixed it. So far this seems to be fixed in 1.11
#13 Updated by douglas almost 4 years ago
This can be closed. This seems to work now.