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Bug #24866

Breaking Ground Hinges no longer free swing

Added by XLjedi about 1 year ago. Updated about 1 year ago.

Status:
Resolved
Severity:
Low
Assignee:
-
Category:
Bug Tracker
Target version:
Start date:
02/16/2020
% Done:

100%

Version:
Platform:
Windows
Expansion:
Breaking Ground
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

In 1.8 this worked fine.
If you set the following hinge parameters:

Motorized = No
Locked = No

Then the hinge would swing freely and allow you to create things like active suspensions and pivot points for cranes and so forth. In 1.9 the joints are all locked. When you launch the example craft file, it free swings in 1.8.1 and in 1.9 it is locked.

Free Hinge.craft (14.6 KB) Free Hinge.craft XLjedi, 02/16/2020 02:50 AM

Related issues

Related to Kerbal Space Program - Bug #24867: Robotics parts still motorized when toggled to unmotorized Confirmed02/16/2020

History

#1 Updated by dok_377 about 1 year ago

What the actual hell? THEY FIXED THAT IN 1.8.1 AND NOW IT'S BACK IN THE GAME? I just checked it and it is indeed not working again. I have no words. Squad really blew it this time.

#2 Updated by JPLRepo about 1 year ago

  • Related to Bug #24867: Robotics parts still motorized when toggled to unmotorized added

#4 Updated by [email protected] about 1 year ago

A workaround is to say motorized:yes and size the motor to zero,
(and then switch back to motorized:no if you like).

#5 Updated by XLjedi about 1 year ago

wrote:

A workaround is to say motorized:yes and size the motor to zero,
(and then switch back to motorized:no if you like).

That works perfectly, thank you!

#6 Updated by victorr about 1 year ago

  • Status changed from New to Ready to Test
  • Target version set to 1.9.1
  • % Done changed from 0 to 80

We've made some changes in the latest build and would like some input on this issue please. Thanks.

#7 Updated by XLjedi about 1 year ago

Appears to be resolved in 1.9.1

I consider this one FIXED now. Thank you!

#8 Updated by TriggerAu about 1 year ago

  • Status changed from Ready to Test to Resolved
  • % Done changed from 80 to 100

Thanks for checking, resolving thisone

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