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Bug #24672

(MH) RoveMax M1-F Rover wheels when in folded mode in 1.8.1 will blow and and fall into the terrain

Added by Anth12 over 4 years ago. Updated almost 3 years ago.

Status:
Ready to Test
Severity:
Low
Assignee:
-
Category:
Parts
Target version:
Start date:
01/21/2020
% Done:

80%

Version:
Platform:
Windows
Expansion:
Making History
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

1.7.3 (no mods)
1.8.1 (no mods)

While testing another bug I found the following for the RoveMax M1-F Rover wheels:
1. If the wheels are folded in 1.7.3 and then saved (F5) and then loaded again (F9) the rover doesn't fall into the terrain/get destroyed
2. If the wheels were folded in 1.7.3 and then saved and then the same quicksave is loaded in 1.8.1 the rover doesnt fall into the terrain/get destroyed but if the wheels are deployed then folded again within 1.8.1 it will fall into the terrain/get destroyed.
3. If the wheels are folded in 1.8.1 and then saved (F5) and then loaded again (F9) the rover falls into the terrain

screenshot18.png (1.36 MB) screenshot18.png Anth12, 01/21/2020 08:24 AM
1_7_3 Folded M1-F Quicksave.sfs (58.2 KB) 1_7_3 Folded M1-F Quicksave.sfs Anth12, 01/21/2020 08:26 AM
Error Type 1.png (2.61 MB) Error Type 1.png Anth12, 01/21/2020 08:45 AM
Error type 2.png (2.33 MB) Error type 2.png Anth12, 01/21/2020 08:45 AM
KSP log error type 1.log (719 KB) KSP log error type 1.log Anth12, 01/21/2020 08:46 AM
KSP log error type 2.log (1.05 MB) KSP log error type 2.log Anth12, 01/21/2020 08:46 AM
screenshot162.png (2.61 MB) screenshot162.png Anth12, 07/07/2020 12:37 AM
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History

#1 Updated by Anth12 over 4 years ago

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Two types of errors happen, as per the screenshots
Log files are supplied

#2 Updated by abc over 4 years ago

I'm not seeing it happen much, trying it with a M1-F version of a space center science rover I recently used to deploy science around KSC. When I deplyed that science (in the first of the three central green areas not part of any section closest to the SPH) it was deployed maybe 1/5 of the units under ground. Going back to check that area to test M1-F wheel retraction I noticed that they are now on the ground. I tried retracting the wheels in a few places around KSC and it slightly levitated but did not go under ground. The only time I saw it go underground is the top of the wheel after flipping the rover going too fast around a curve. I tested the science deploy again next to the others and this time they were levitating a bit, as were the previous ones (that I hadn't noticed driving by). The kerbals also levitated slightly; I didn't notice them sinking the last time but maybe they did. It seems like something is changing where is considered ground level and not just restricted to this part.

#4 Updated by James.Bleyle about 4 years ago

  • Status changed from New to Confirmed
  • % Done changed from 0 to 10

Issue confirmed on PC build 2788. Vehicles with RoveMax M1-F Rover Wheels set to "retracted" are destroyed when loading a quicksave in flight mode.

#5 Updated by victorr almost 4 years ago

  • Status changed from Confirmed to Ready to Test
  • Target version set to 1.10.0
  • % Done changed from 10 to 80

We've made some changes in this latest version and would like some feedback on this issue.

#6 Updated by Anth12 almost 4 years ago

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Ok to explain this:

1. If I load the quicksave I supplied with this on 1.10.0 it is all good.

2. If I load the quicksave and then extend and retract the screen/rover starts shaking and if I try to quicksave it complains with "Cannot Quicksave while about to crash"

Nearly there guys, but not quite.

#8 Updated by victorr almost 3 years ago

  • Status changed from Not Fixed to Ready to Test
  • % Done changed from 50 to 80

We have made some changes in this last 1.12.0 release and would like some feedback on this issue. Thanks.

#9 Updated by victorr almost 3 years ago

  • Target version changed from 1.10.0 to 1.12.0

#10 Updated by Anth12 almost 3 years ago

Its still shaking when its extended and then retracted when the folded wheels are contacting the ground.

And the game still thinks the craft is about to crash in that position as per my last screenshot.

So not fixed yet

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