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Bug #24416

Robotics do not behave equally.

Added by dok_377 about 5 years ago. Updated about 4 years ago.

Status:
Acknowledged
Severity:
Low
Assignee:
Category:
Parts
Target version:
Start date:
11/23/2019
% Done:

100%

Version:
Platform:
Windows
Expansion:
Breaking Ground, Core Game
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

Just take any robotic part and place it in symmetry. Mirror or radial, it doesn't matter. These parts are not behaving equally, one of the parts is almost always behaves weaker than the other, even if it's locked. Just watch the attached videos, you will know what I mean.

Video #1: https://youtu.be/ZjVFQxsNaY4
Video #2: https://youtu.be/kPxu4J1xbvk

UPD. Sometimes they both behave weak: https://youtu.be/pIh35JQxcGc

UPD 2. It looks like even symmetry has nothing to do with it. I just tested it without a symmetry at all, individually placing robotic parts, and it still does it.

Symmetry 2.craft (34.3 KB) Symmetry 2.craft dok_377, 11/23/2019 11:22 AM
Symmetry 3.craft (38.2 KB) Symmetry 3.craft dok_377, 11/23/2019 11:22 AM
Symmetry.craft (34 KB) Symmetry.craft dok_377, 11/23/2019 11:22 AM
2020-07-03_145022.png (1.62 MB) 2020-07-03_145022.png dok_377, 07/03/2020 11:57 AM
2020-07-03_150044.png (1.25 MB) 2020-07-03_150044.png dok_377, 07/03/2020 12:08 PM
53383
53384

History

#1 Updated by Kirk about 5 years ago

The weaker one also appears to consume 3-4 times as much electricity.

#2 Updated by dok_377 about 5 years ago

It also appears that this bug is not constant and sometimes it can fix itself or break again for no reason.

#3 Updated by dok_377 about 5 years ago

And I just had it on both hinges in mirror symmetry. They behave weak like they are not even locked, but they are.

https://youtu.be/pIh35JQxcGc

#4 Updated by dok_377 about 5 years ago

  • Description updated (diff)

#6 Updated by just_jim about 5 years ago

  • Assignee set to just_jim

#8 Updated by dok_377 about 5 years ago

  • Subject changed from Robotics in symmetry do not behave equally. to Robotics do not behave equally.
  • Description updated (diff)

#9 Updated by dok_377 almost 5 years ago

  • Version changed from 1.8.1 to 1.9.0

#10 Updated by dok_377 almost 5 years ago

  • Version changed from 1.9.0 to 1.9.1

#11 Updated by victorr almost 5 years ago

  • Status changed from New to Confirmed
  • % Done changed from 0 to 10

#12 Updated by just_jim over 4 years ago

  • Status changed from Confirmed to Being Worked On
  • % Done changed from 10 to 30

#13 Updated by just_jim over 4 years ago

  • Status changed from Being Worked On to Ready to Test
  • Target version set to 1.10.0
  • % Done changed from 30 to 80

This should be working now in 1.10

#14 Updated by dok_377 over 4 years ago

53383

Do not want to disappoint you, but it's still in the game, and I think it's even worse now.

#15 Updated by dok_377 over 4 years ago

  • Status changed from Not Fixed to Updated
  • % Done changed from 50 to 10

#16 Updated by dok_377 over 4 years ago

53384

And it still changes after the reload.

#18 Updated by victorr over 4 years ago

  • Status changed from Updated to Not Fixed
  • % Done changed from 10 to 50

#20 Updated by victorr about 4 years ago

  • Status changed from Not Fixed to Acknowledged
  • % Done changed from 50 to 100

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