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Bug #24255

Revamped Terrier is destroyed by splash down impact when its never in contact with the water.

Added by Anth12 over 4 years ago. Updated about 3 years ago.

Status:
Confirmed
Severity:
Low
Assignee:
-
Category:
Physics
Target version:
-
Start date:
10/31/2019
% Done:

10%

Version:
Platform:
Windows
Expansion:
Core Game
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

1.8.1 KSP MH + BG

Tested with old terrier...no damage.

How to reproduce:

Load quicksaves supplied for comparison. Stage parachutes at 500m

Work around:
Use old terrier

(Side note...look at the aero effects on the old terrier verses new....)

Terrier Splash Down Bug 1_8_1 New Terrier.sfs (3.94 MB) Terrier Splash Down Bug 1_8_1 New Terrier.sfs Anth12, 10/31/2019 10:12 AM
Terrier Splash Down Bug 1_8_1 Old Terrier.sfs (4.86 MB) Terrier Splash Down Bug 1_8_1 Old Terrier.sfs Anth12, 10/31/2019 10:12 AM
1.8.1 New Terrier Destroyed.png (1.13 MB) 1.8.1 New Terrier Destroyed.png Anth12, 10/31/2019 10:17 AM
1.8.1 New Terrier Splashed Down Hard.png (1.21 MB) 1.8.1 New Terrier Splashed Down Hard.png Anth12, 10/31/2019 10:17 AM
Old Terrier Fine.png (1.37 MB) Old Terrier Fine.png Anth12, 10/31/2019 10:19 AM
24255.craft (21.1 KB) 24255.craft SRB launch, then stage parachutes during lob into ocean Anonymous, 02/20/2020 06:51 AM
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History

#1 Updated by AHHans over 4 years ago

Is it possible that this is related to bug #23924, in the sense that the "new" model for the terrier makes it 21 meters long, so that it extends beyond the craft and is the first part to splash down?

#2 Updated by Anonymous about 4 years ago

I cannot reproduce this splash-down bug, but you are welcome to
try the Module-Manager patch at #20683 that corrects the dimensions of the Terrier engine in PartDatabase.cfg, which removes the Terrier's problems with heat and drag.

#3 Updated by Anonymous about 4 years ago

I confirmed with the attached rocket, launching into the water east of KSC.
The terrier is destroyed 20 meters above the water, letting the lower parts separate before they splash down.
The patch at #20683 restores the expected behavior, that only the lower-most parts are destroyed on splashdown.

#4 Updated by Anonymous about 4 years ago

  • Status changed from New to Confirmed
  • % Done changed from 0 to 10

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