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Bug #22757

Breaking Ground: Surface Science Spams "Cannot Transmit" Messages if Loses Power

Added by Geschosskopf about 1 month ago. Updated 1 day ago.

Status:
Ready to Test
Priority:
Low
Assignee:
-
Category:
Parts
Target version:
Start date:
06/03/2019
% Done:

80%

Version:
Platform:
Windows
Expansion:
Breaking Ground
Language:
English (US)
Votes:
Arrow u r green
Arrow d r red

Description

Problem: If a surface science set-up loses power, it spams messages saying it cannot transmit because it has no power. Such messages appear multiple times per second and quickly load the message inbox with dozens of duplicate messages, all listed as "screen message". When this started, I immediately went to the tracking station and terminated the surface science stuff. This took only 10 seconds or so, yet I had about 150 "cannot transmit" messages in my message inbox.

Situation: I put a surface science set-up on the crawler path between the VAB and launchpad. This consisted of the control unit, the solar power unit, and the goo unit. For 20 or so days, it worked fine, transmitting a little bit of data every few days. But then the Kraken ate the solar power unit while I was warping at max speed maneuvering a probe out beyond Minmus. That's when the spam barrage started. When I terminated the rest of the set-up, it was only the control unit and the goo unit.

Replication: Create a surface science set-up, let it run for a while, then terminate the power unit.

Suggested Fix: Reduce the frequency of the "can't transmit because no power" message to either the same as normal science transmissions, or make it once only. Also, if the set-up has multiple experiments, make it so the set-up as a whole only sends 1 message instead of each experiment sending messages individually.

History

#1 Updated by solune about 1 month ago

Hi, I have a similar problem. However my science setup is ok on power; it just happens to be out of line-of-sight of kerbin.

https://forum.kerbalspaceprogram.com/index.php?/topic/185093-screen-message-spam-in-breaking-ground/

#2 Updated by MechBFP about 1 month ago

Yup same problem. In my case it was also because it wasn’t able to communicate. About 114 messages between the time it took to time warp from Kerbin to Minmus.

#3 Updated by MechBFP about 1 month ago

  • Status changed from New to Confirmed
  • % Done changed from 0 to 10

#5 Updated by Geschosskopf about 1 month ago

MechBFP wrote:

Yup same problem. In my case it was also because it wasn’t able to communicate. About 114 messages between the time it took to time warp from Kerbin to Minmus.

Yup, I just had the same spam issue due to the communication dish sliding too far away from the rest of the set-up due to the usual "things slide on the ground" issues. Which I'll post as another bug if somebody hasn't already.

#6 Updated by chris.fulton about 1 month ago

  • Status changed from Confirmed to Ready to Test
  • Target version set to 1.7.2
  • % Done changed from 10 to 80

Several Changes and bug fixes have been made, moving this bug to RTT and can you check it in 1.7.2.2555?

#7 Updated by Tanaaris 5 days ago

Tested today with the brand new 1.7.3
Situation is now worse. when in 1.7.2 I had about 10 spam message a minute, I now have about 5 a seconds (reached 20 000 message in a few minute flight). Spam start a few moment after launch (around 1 minute after)
After a lot of messaging, game simply crash. Make it unplayable now.

#8 Updated by filed.teeth@gmail.com 3 days ago

Mine are connected to the comm grid and have power, but update all stations once every ten minutes Kerbal time. 1.7.3.2594

#9 Updated by tiriss 1 day ago

Geschosskopf wrote:

Problem: If a surface science set-up loses power, it spams messages saying it cannot transmit because it has no power. Such messages appear multiple times per second and quickly load the message inbox with dozens of duplicate messages, all listed as "screen message". When this started, I immediately went to the tracking station and terminated the surface science stuff. This took only 10 seconds or so, yet I had about 150 "cannot transmit" messages in my message inbox.

Situation: I put a surface science set-up on the crawler path between the VAB and launchpad. This consisted of the control unit, the solar power unit, and the goo unit. For 20 or so days, it worked fine, transmitting a little bit of data every few days. But then the Kraken ate the solar power unit while I was warping at max speed maneuvering a probe out beyond Minmus. That's when the spam barrage started. When I terminated the rest of the set-up, it was only the control unit and the goo unit.

Replication: Create a surface science set-up, let it run for a while, then terminate the power unit.

Suggested Fix: Reduce the frequency of the "can't transmit because no power" message to either the same as normal science transmissions, or make it once only. Also, if the set-up has multiple experiments, make it so the set-up as a whole only sends 1 message instead of each experiment sending messages individually.

I verified this this weekend and so did the developers BUT it also happens on just normal work and usage. These guys are spamming messages all the time, most of them .0078345 science earned from Minmus etc. If it is that small and trickling in... it should wait to transmit until it gets to 80% full and start spamming to empty it. ...

The last time this happened it was a bug introduced about mission resolution, where EVERY time you were stable for 10 seconds it would bury you in mission parameter complete. With 15+ active missions ouch.

I have two science packages set up and both generate tons of messages, making the actual mission completions difficult to find.
Clicking 250+ messages when I warped 8 days is now no longer fun... it's work!

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