Parachutes destroyed on quickload and staging in unsafe conditions
1/ Load the attached quicksave. Notice the top parachute on the rocket is immediately destroyed (was staged before quicksaving in unsafe conditions so it remained primed).
Expected behavior: parachutes saved in primed state should not be destroyed on quickload in unsafe conditions and should stay in primed state until conditions meet the deployment settings.
2/ Press Space to stage one of the parachutes on attached booster. Notice the parachute gets primed but does not deploy and is not destroyed.
3/ Press Space again after booster flameout. That stages the other booster's parachute and decouples both boosters from the rocket. Notice the parachute gets destroyed on both boosters.
Expected behavior: parachutes decoupled from main ship, both pre-primed and primed on decoupling, should not be destroyed when decoupled in non-safe conditions and should stay in primed state until conditions meet the deployment settings.