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Bug #21140

Physics Range (pack/unpack) and Render Range (load/unload) are incorrect in the physics.cfg for Flying under VesselRanges

Added by Anth12 about 5 years ago. Updated about 4 years ago.

Status:
Confirmed
Severity:
Low
Assignee:
Category:
Physics
Target version:
-
Start date:
02/03/2019
% Done:

10%

Version:
Platform:
Windows
Expansion:
Core Game
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

GOG KSP 1.2.2
GOG KSP 1.6.1

Description:
In physics.cfg under VesselRanges are incorrect for Flying
flying {
load = 2250
unload = 22500
pack = 25000
unpack = 2000
}

Note that the order how I understand KSP is:
1. Object is loaded (rendered)
2. Object is unpacked (physics is applied)
3. Object is packed (physics is removed)
4. Object is Unloaded (rendered object is removed)

The objects physics is still in affect when its unloaded for Flying. I have no idea how this would affect the game.

Has been like this since 1.2.2 by the looks of it

Thanks goes to taniwha who showed me this.

History

#1 Updated by victorr over 4 years ago

  • Assignee set to victorr

#3 Updated by victorr about 4 years ago

  • Status changed from New to Confirmed
  • % Done changed from 0 to 10

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