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Bug #21008

Joystick axis mapping does not show "Friendly name" of joystick used

Added by Hyratel 4 months ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
Controls and UI
Target version:
-
Start date:
01/21/2019
% Done:

0%

Version:
Platform:
Windows
Expansion:
Core Game
Language:
English (US)
Votes:
Arrow u r green
Arrow d r red

Description

when mapping joystick axes while using multiple controllers, the configurator only shows the internal list ID# of the joystick mapped to that input, rather than associating it with a "friendly name".

This can cause problems, as the internal Joy ID# can change between reboots, or if joy0 was unplugged, turning joy1 into joy0 and when was-joy0 is plugged back in it is now joy1, or just because windows randomly feels like ruining your day.

The friendly names are somehow available to the game, as evidenced by the Advanced Fly By Wire mod using them

This is also an old issue, and sibling to https://bugs.kerbalspaceprogram.com/issues/21007

oRXtlEm[1].png View - Windows built-in game controller list (7.03 KB) Hyratel, 01/21/2019 07:54 AM

E90F8cb[1].png View - built-in came controller axis mapping (24.6 KB) Hyratel, 01/21/2019 07:55 AM

WTN4GFF[1].png View - proof that the friendly names are available to the game (58.3 KB) Hyratel, 01/21/2019 07:56 AM

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