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Bug #20682

landing gear kick back when fully compressed (Please update to 1.6.)

Added by k-ohara5a5a@oco.net 2 months ago. Updated about 1 month ago.

Status:
Confirmed
Priority:
Low
Assignee:
-
Category:
Physics
Target version:
-
Start date:
12/16/2018
% Done:

10%

Version:
Platform:
Linux, Windows
Expansion:
Core Game
Language:
English (US)
Votes:
Arrow u r green
Arrow d r red

Description

1) Start the scenario "Exploring Gilly"
2) switch to the larger craft 'JulesVerne'
3) hold A and S to tip the craft 30° onto one leg
4) let the craft stabilize, the strut auto-adjusts to hold the weight
5) hold W and D to tip the craft in 30° in the opposite direction
The new landing leg had been unloaded, and seems to have spring and damper adjusted downwards.
The momentum of the craft rotating onto the leg compresses it fully, and when it hits the stop the leg kicks back enough to launch the craft 10m/s

I do not think anyone is having difficulty landing on Gilly; the light gravity merely makes strange behavior slower and easier to see. The user annoyance from this would be if it is a mechanism for the jittery style of wheel bouncing.

The configuration useAutoBoost=false removes the kick, and was also helpful with a real users's jittery bouncing (see mod at https://github.com/pilnomi/KillBob)

kick.jpg View - 555-555-0199@example.com (53.7 KB) k-ohara5a5a@oco.net, 12/16/2018 01:01 AM

Kick Back Bug Default.craft - 555-555-0199@example.com (23.8 KB) Anth12, 12/25/2018 01:02 PM

Landing Leg Kick Back Bug.sfs - 555-555-0199@example.com (57.1 KB) Anth12, 12/25/2018 01:04 PM

Kick Back Bug Work Around.craft - 555-555-0199@example.com (32.9 KB) Anth12, 12/25/2018 01:44 PM

Landing Leg Kick Back Work Around.sfs - 555-555-0199@example.com (68.7 KB) Anth12, 12/25/2018 02:33 PM

screenshot1105.png View - Going flying in 1.6.1 (2.34 MB) Nebbie, 01/12/2019 09:27 AM

40430
40974

History

#1 Updated by Anth12 about 2 months ago

Issue Confirmed in first video:

https://youtu.be/CDWruOHL8RM

Landing Leg Kick Back Bug.sfs and Kick Back Bug Default.craft were used for the first video.

Possible Work Around:
1. Limit the legs ranges to stop moving to maximum compression point somehow via code or colliders
2. Have some sort of deadzone like a steering wheel where the kickback would normally activate

Second Video shows a work around using the craft file: Kick Back Bug Work Around.craft

https://youtu.be/Dxw-K28vLOE

Landing Leg Kick Back Work Around.sfs was used for second video.

#2 Updated by Anth12 about 2 months ago

I thought I had set this to 1.6.0 which I now cant

#3 Updated by Anth12 about 2 months ago

  • Subject changed from landing gear kick back when fully compressed to landing gear kick back when fully compressed (Please update to 1.6.)

#4 Updated by joshua.collins about 2 months ago

  • Version changed from 1.5.1 to 1.6.0

#5 Updated by Anth12 about 2 months ago

Thanks

#7 Updated by Nebbie about 1 month ago

40974

Still happening in 1.6.1. It actually did it while I was yawing left and pitching down (step 3).

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