Bug #19402
Exploding Struts and Wheel Damage when Docking/Undocking
100%
Description
Another example of a bug that I believe came along with the change to the new Unity engine in 1.4. Again, the parts are very prone to exploding and/or taking damage now where in prior versions it was not a problem. Similar to my other bug report related to parts getting damaged when exiting Mk3 Cargo Bay doors.
In this case, if you dock/undock with a vehicle on the ground...
1) Landing Struts in contact with the ground tend to explode
2) Wheels in contact with the ground will take damage
The dock/undock can be triggered with any associated parts: Docking Ports, Claw Grabbing Unit, even entereing/leavig the External Command Chair
In this example video, I have a very simple craft with an External Command Chair.
https://youtu.be/0-hYURMqbbk
You'll notice as I enter and leave the command chair, the struts in contact with the ground instantly explode, and the large wheels progressively take damage until eventually all 6 are destroyed down to the rims.
The example craft file in the video is provided as an attached file.
History
#1 Updated by bewing over 6 years ago
- Status changed from New to Investigating
- % Done changed from 0 to 20
#2 Updated by dok_377 over 6 years ago
Can also confirm this bug for wheels from Making History. On docking they immediately explode having just a slight amount of load on them, and they break any time kerbals try to board/disembark from a seat. It seems like all the wheels susceptible to this bug in one way or another.
#3 Updated by joshua.collins about 6 years ago
- Status changed from Investigating to Ready to Test
- Target version set to 1.5.0
- % Done changed from 20 to 80
Please recheck in 1.5.0
#4 Updated by Anonymous almost 6 years ago
- Status changed from Ready to Test to Resolved
- % Done changed from 80 to 100
1.5.1
#5 Updated by joshua.collins almost 6 years ago
- Status changed from Resolved to Closed