Exploding Struts and Wheel Damage when Docking/Undocking
Another example of a bug that I believe came along with the change to the new Unity engine in 1.4. Again, the parts are very prone to exploding and/or taking damage now where in prior versions it was not a problem. Similar to my other bug report related to parts getting damaged when exiting Mk3 Cargo Bay doors.
In this case, if you dock/undock with a vehicle on the ground...
1) Landing Struts in contact with the ground tend to explode
2) Wheels in contact with the ground will take damage
The dock/undock can be triggered with any associated parts: Docking Ports, Claw Grabbing Unit, even entereing/leavig the External Command Chair
In this example video, I have a very simple craft with an External Command Chair.
You'll notice as I enter and leave the command chair, the struts in contact with the ground instantly explode, and the large wheels progressively take damage until eventually all 6 are destroyed down to the rims.
The example craft file in the video is provided as an attached file.
#2 Updated by dok_377 almost 3 years ago
Can also confirm this bug for wheels from Making History. On docking they immediately explode having just a slight amount of load on them, and they break any time kerbals try to board/disembark from a seat. It seems like all the wheels susceptible to this bug in one way or another.