Bug #17834
Plasma shock effects visible through craft and otherwise weird
100%
Description
Very likely related to previous issue, the effects are rendering in front of the craft incorrectly.
History
#1 Updated by MechBFP almost 7 years ago
- Status changed from New to Confirmed
- % Done changed from 0 to 10
- Platform Windows added
Confirmed on Windows as well.
#3 Updated by MechBFP almost 7 years ago
Note, the flames not occluding with the craft is also a problem in previous versions. It is simply much more difficult to notice in previous versions due to the effects being different.
#4 Updated by Squelch almost 7 years ago
- Status changed from Confirmed to Ready to Test
- Target version set to 1.4.1
- % Done changed from 10 to 80
- Expansion Core Game added
Improvements have been made to the aero and re-entry effects. Please could you retest in 1.4.1?
System and OS specs are important in diagnosing this problem, so please could these be supplied along with a copy of Player.log where the GPU capabilities are recorded?
#5 Updated by Nebbie almost 7 years ago
- File Player.log Player.log added
- File screenshot568.png screenshot568.png added
- File screenshot571.png screenshot571.png added
- File screenshot573.png screenshot573.png added
Recreated approximate test conditions in 1.4.1, same return vehicle except I forgot the solar panels and low amount of chutes. Player.log and some screenshots attached (third one I accidentally pressed F2 with, it's a bit later right as the effects were dissipating).
I've seen this visible-through-craft behavior on other craft, it's just much more noticible with the Hitchhiker's Can because of the little edge handles creating concentrated glows.
#6 Updated by Nebbie almost 7 years ago
- Status changed from Ready to Test to Not Fixed
- % Done changed from 80 to 50
#7 Updated by alex.g over 6 years ago
Also having this issue with fresh Steam install
Intel Core i7 6700K
Gigabyte GA-Z170X
2x8GB DDR4 3200
GTX 1070 - Driver Version 391.24
Windows 10 Pro 64bit
Primary Display 2560x1440 HDMI
Secondary Display 1920x1080 DVI-D
Do NOT have Making History DLC
#8 Updated by Electrocutor over 6 years ago
- This affects all platforms
- This affects all supported graphics APIs: DX9 & OpenGL
- This affects both re-entry and super-sonic effects
- I would suggest that this is also related to the same two effects randomly wigging out depending on camera-angle and zoom-amount, as well as both effects completely disappearing when zoomed further out.
- I have not yet found anyone who does not experience this issue.
#9 Updated by Squelch over 6 years ago
- Status changed from Not Fixed to Investigating
- % Done changed from 50 to 20
#10 Updated by Squelch over 6 years ago
- Status changed from Investigating to Being Worked On
- % Done changed from 20 to 30
#11 Updated by nestor almost 6 years ago
- Status changed from Being Worked On to Ready to Test
- Target version changed from 1.4.1 to 1.5.1
- % Done changed from 30 to 80
#12 Updated by Anth12 almost 6 years ago
- File 1.4.1 Issue.png 1.4.1 Issue.png added
- File 1.5.1 Effects Fixed.png 1.5.1 Effects Fixed.png added
- File Highlighting Heat Effects 1.6.1.png Highlighting Heat Effects 1.6.1.png added
- Status changed from Ready to Test to Needs Clarification
- % Done changed from 80 to 0
Ok...I remember this issue,
1. Picture in 1.4.1 to show the problem
2. Picture in 1.5.1 to show the problem resolved.
3. Picture in 1.6.1 to show problem resolved but also the highlighting issue.
The effects is fixed but there is a certain time in reentry where theres red highlighting which I dont believe is the same as the effects
Highlighting red ring is something else...correct?
I say its resolved but due to the red highlighting I have set this to Needs Clarification.
#13 Updated by chris.fulton over 5 years ago
- Status changed from Needs Clarification to Ready to Test
- Target version changed from 1.5.1 to 1.7.0
- % Done changed from 0 to 80
Changes have been made in 1.7 and due to the comments it appears the original issue is now fixed. Moving to RTT.
#14 Updated by Anth12 over 5 years ago
- Status changed from Ready to Test to Resolved
- % Done changed from 80 to 100
Agreed. Resolved. The red highlighting is part of the thermal gauges and can be turned off. meaning its separate from this issue
#15 Updated by chris.fulton over 5 years ago
- Status changed from Resolved to Closed