Project

General

Profile

Bug #16952

Vessels Spawn On Runway Doesn't Align to Runway

Added by EthanWang706 almost 7 years ago. Updated over 6 years ago.

Status:
New
Severity:
High
Assignee:
-
Category:
Buildings
Target version:
-
Start date:
12/21/2017
% Done:

0%

Version:
Platform:
Linux, OSX, PS4, Windows, XBoxOne
Expansion:
Core Game
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

This bug is here since there is runway... the runway is pointing 90.5 degrees, but vessels spawn is pointing 90 degrees, so if you don't turn at all, you will be probably goes a bit closer to left side of the runway.

runway1.png (2.16 MB) runway1.png [email protected] bewing, 05/01/2018 04:25 PM
runway2.png (2.66 MB) runway2.png [email protected] bewing, 05/01/2018 04:25 PM
35906
35907

History

#1 Updated by Ruedii almost 7 years ago

This probably should be addressed in the upcoming runway rework.

#2 Updated by Ruedii almost 7 years ago

  • Severity changed from Critical to High

Marked as high, not critical, because it is at most 1 degree off. It is still a significant problem to the point that it can be disruptive on larger craft that need the full length of the runway to take off, but it is just not game-breaking.

#3 Updated by bewing over 6 years ago

35906
35907

Basically, you have the bug completely backwards. The runway is perfectly straight, and correctly aligned within one minute of arc (2 meters at most).
The problem is that all wheeled vehicles pull to the left because of a Unity bug.

Also available in: Atom PDF