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Bug #12997

KerbNet Map of landed RoveMat

Added by shamash_d over 7 years ago. Updated over 7 years ago.

Status:
Closed
Severity:
Very Low
Assignee:
-
Category:
Gameplay
Target version:
Start date:
10/13/2016
% Done:

100%

Version:
Platform:
Windows
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

The Kerbnet map of a landed Probodobodyne RoveMat core becomes increasingly small and difficult to read, even at minimum FoV values, the higher above sea level the terrain you're landed on is due to the zoom out feature of KerbNet (which grants wider views of a planet from higher orbits or flight, but also seems to affect the zoom of landed craft).

screenshot1597.png (3.26 MB) screenshot1597.png Near sea level it's fine. shamash_d, 10/13/2016 11:04 PM
screenshot1603.png (4.34 MB) screenshot1603.png But up here, bit hard to read. shamash_d, 10/13/2016 11:05 PM
screenshot1604.png (4.37 MB) screenshot1604.png Even at min FoV, it's using very little of the window space. shamash_d, 10/13/2016 11:05 PM
screenshot1602.png (4.31 MB) screenshot1602.png Not a lot of discernible detail... or any. shamash_d, 10/13/2016 11:06 PM
screenshot1595.png (2.16 MB) screenshot1595.png Not wholly familiar with the Mun's topography, but I can't help but wonder how many places there are where the map space would be reasonably utilized. shamash_d, 10/13/2016 11:08 PM
screenshot1596.png (2.18 MB) screenshot1596.png One more: min FoV on the Mun. shamash_d, 10/13/2016 11:12 PM
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History

#2 Updated by Nebbie over 7 years ago

  • Status changed from New to Confirmed
  • % Done changed from 0 to 10

I think this should be under UI (or Kerbnet? Not sure if that's a category), not balance. Anyways, this really made for some interesting navigation with my Mun rover (and less so for my Duna rover).

Happens on Linux too btw.

#3 Updated by TriggerAu over 7 years ago

Can see what that is here. The probe can only see to the "horizon" due to the curvature of the body, but the minimum FoV value should probably be smaller. You can adjust tis yourself in the parts.cf file by changing the line that says EnhancedMinimumFoV to be say 160 and it will let you zoom in a bunch more without affecting the visibiilty.

Will add this to the backlog

#4 Updated by TriggerAu over 7 years ago

You may want to do this for both probeRoverBody.cfg and the orbitalscanner.cfg

#6 Updated by JPLRepo over 7 years ago

  • Status changed from Confirmed to Ready to Test
  • Target version set to 1.2.1
  • % Done changed from 10 to 80

This was fixed in KSP 1.2.1.
Please test.

#7 Updated by JPLRepo over 7 years ago

  • Status changed from Ready to Test to Closed
  • % Done changed from 80 to 100

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