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BloodyRain2k

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11/19/2015

03:11 PM Kerbal Space Program Bug #4986: full gpu load while being not focused
sal_vager wrote:
> -force-opengl is a Unity3D feature and is unsupported by Squad.
Doesn't change the fact that i...

05/17/2015

12:59 PM Kerbal Space Program Bug #4886: Service Bay instability
I had this issue once with a rocket where I had two service bays stacked on top of each other and the rocket was extr...
09:06 AM Kerbal Space Program Bug #4955: Staging engine together with fairing does not activate the engine
This also applies to chutes and probably other things that can get staged, if there's anything left besides decoupler...
01:06 AM Kerbal Space Program Bug #5018 (Closed): open parachute tweakables in editor cause massive FPS drop
When I have the tweakables for parachutes open in the editor then my FPS drop massively, probably because "---Docking...

05/16/2015

12:07 PM Kerbal Space Program Feature #5014 (New): fairings should be transparent while being built
I think that it would help with building cargo fitted fairings if they'd also be transparent while being built, of co...
12:05 PM Kerbal Space Program Bug #5013 (Closed): service bay inside fairing not openable in editor
If you place a service bay inside a fairing in the editor you can't open it anymore until you delete the fairing, and...
12:02 PM Kerbal Space Program Bug #5012 (Closed): fairing placeability status doesn't update properly
The fairings are really nice to use except when you moved your current section in a bad way, like closing it up for c...
11:52 AM Kerbal Space Program Bug #5011 (Closed): ladders of loaded crafts are untoggleable in editor
Ladder are toggleable in the editor so you can see what they'll be like when you extend them later, nice thing.
The ...
12:41 AM Kerbal Space Program Bug #5008 (Duplicate): manually saving a game and hitting enter to save cancels instead
When you try to manually save a game at the space center and hit enter to complete that it does NOT save but instead ...

05/13/2015

11:13 PM Kerbal Space Program Bug #4986 (Closed): full gpu load while being not focused
So recently I found out that KSP stays at 100% GPU load at KSC when I left it in the background.
I'm usually playi...

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