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Bug #5220

"Switch Vessel" hotkeys hard lock game at Space Center overview

Added by 5thHorseman almost 9 years ago. Updated over 7 years ago.

Status:
Closed
Severity:
Normal
Assignee:
-
Category:
Controls and UI
Target version:
-
Start date:
07/08/2015
% Done:

100%

Version:
Platform:
Any
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

Summary:
If you have any vessels active in the game (Even just a Mk1 capsule on the launchpad works), then hitting "]" to switch to the next vessel while at the KSC window (where you can select which building to go into) hard locks the game.

32 bit windows, fresh stock install of 1.0.4, fresh game. I don't even have the official mods installed; my GameData folder has only the Squad folder in it.

Steps to reproduce:
1) Start a new save, or load an existing save.
2) (if you have no ships anywhere, ie your tracking station is empty) Put a vessel on the launch pad. A single Mk1 capsule will do.
3) Leave it there and return to the Space Center.
4) Hit the "]" key.

I would supply a log but the last stuff in it is the loading of the KSC scene.

Confirmed also in Linux by sal_vager, see http://forum.kerbalspaceprogram.com/threads/128106-

History

#1 Updated by Squelch almost 9 years ago

  • Status changed from New to Confirmed
  • % Done changed from 0 to 10

Confirmed on both Windows and Linux in 1.0.4

There is a warning when leaving the vessel on the pad that the save will not have progressed and will be reset to the last known save.

The same effect can be reproduced by leaving a vessel on the pad, exiting the game and restarting. As soon as the savegame is opened and KSC scene is displayed, pressing vessel switch will cause the lock up.

#4 Updated by TriggerAu almost 8 years ago

  • Status changed from Confirmed to Needs Clarification
  • % Done changed from 10 to 0

#5 Updated by TriggerAu over 7 years ago

  • Status changed from Needs Clarification to Closed
  • % Done changed from 0 to 100

Closing this report out for now. If you find it is still occuring in the latest version of KSP please open a new report (and this one can be linked to it.) For best results, the wiki contains really useful info for when creating a report http://bugs.kerbalspaceprogram.com/projects/ksp/wiki.

You can also ask questions about the bug cleanup in the forum here: http://forum.kerbalspaceprogram.com/index.php?/topic/143980-time-to-clean-up-the-bug-tracker/ and tag @TriggerAu to get my attention

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