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5thHorseman

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01/16/2017

12:56 PM Kerbal Space Program Feedback #4877: Material Bay is now called Science Jr. but the contracts still refer to it as Mat...
What needs clarification?
The part in the VAB is named "Science Jr" and nowhere on the part or in the description ...

01/04/2017

02:48 AM Kerbal Space Program Bug #13518 (New): Resurrected Kerbals Don't Level Up In Science Lab
When a Kerbal has died and resurrected, he or she will no gain experience in a lab. If you edit the persistence file ...

12/01/2016

12:32 AM Kerbal Space Program Feedback #13346 (New): "Transmit Using This Antenna" option to decide which antenna transmits sci...
Currently, when a ship has multiple antennas and multiple science experiments in storage, you can choose which experi...

04/20/2016

09:32 AM Kerbal Space Program Bug #9343 (Needs Clarification): LY-01 landing gear jittery when attached to Science Jr
This is the same problem as prerelease bugs #8296 and #7625, but only happens when the LY-01 gear is attached directl...

12/16/2015

11:25 AM Kerbal Space Program Feedback #6068 (Closed): Clamshell option for procedural farings
Procedural fairings only eject in confetti style. There should be a clamshell option as well.
Ideally, this would be...

09/03/2015

01:45 PM Kerbal Space Program Feedback #495: [Suggestion] Ability to mark uncontrollable craft as debris
It is possible now (though may not have been in 19.1) to rename and reclassify unmanned (and unmannable) vessels in t...

07/08/2015

10:45 AM Kerbal Space Program Bug #5220 (Closed): "Switch Vessel" hotkeys hard lock game at Space Center overview
Summary:
If you have any vessels active in the game (Even just a Mk1 capsule on the launchpad works), then hitting "...

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