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Bug #448

KSP crashes on occasion in timewarp

Added by gateFriday about 11 years ago. Updated over 10 years ago.

Status:
Closed
Severity:
Normal
Assignee:
-
Category:
Gameplay
Target version:
-
Start date:
03/18/2013
% Done:

100%

Version:
Platform:
Windows
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

What I was doing:
Mapping Kerbin using ISA Mapsat 3.3.4 under 50x timewarp.

What happened:
As my satellite was mapping I was looking at a youtube clip on my second monitor. Suddenly, without any input from me, I got a windows error message saying "Fatal error in gc. GetThreadContext failed". And then KSP crashed. This have also happened without the mods and in 18.4

2013-03-17_143406.7z (37.1 KB) 2013-03-17_143406.7z [email protected] gateFriday, 03/18/2013 12:31 PM
DxDiag.txt (36.1 KB) DxDiag.txt [email protected] gateFriday, 03/18/2013 12:31 PM
MSinfo32.txt (2.65 MB) MSinfo32.txt [email protected] gateFriday, 03/18/2013 12:31 PM
2013-03-19_085916.7z (40 KB) 2013-03-19_085916.7z [email protected] gateFriday, 03/19/2013 02:43 AM
Satellite Minmus.craft (59.8 KB) Satellite Minmus.craft [email protected] gateFriday, 03/19/2013 02:43 AM

History

#1 Updated by gateFriday about 11 years ago

Installed the 0.19.1 update, same issue continues. This time I wasn't even in timewarp and I was using only stock parts. Attaching craftfile as well as a crashreport. When I crashed I was approaching a node so I could adjust my orbit around Minmus, by this time only the probe-part of the craft was left. The rest of the stages had already been discarded.

#2 Updated by Mr_Orion about 11 years ago

I do believe this is due to unavoidable memory leaks in Unity, but I may be wrong.

Anyways, the planned dynamic assets loader (and unloader) should make stuff like this a lot less frequent.

#3 Updated by gateFriday about 11 years ago

That would be nice if that worked. As it is now my game crashes roughly every 30min to an hour. It's not terrible thanks to the autosave but I probably need to make a habit of quicksaving every 5min or so :/

#4 Updated by Ted over 10 years ago

  • Category set to Gameplay
  • Severity changed from High to Normal
  • Platform Windows added

Is this still an issue in 0.21.1?

#5 Updated by gateFriday over 10 years ago

No. Sorry for not updating but I did find the cause. Apparently Avast! (antivirus) and Unity doesn't get along

(source: http://forum.unity3d.com/threads/172759-Unity-4-0-1f2-and-avast-8-0-1482-quot-getThreadContextfailed-quot-error )

I solved it by un-installing Avast! and changing to MSE. Haven't had a problem since :)

#6 Updated by sr over 10 years ago

  • Status changed from New to Closed
  • % Done changed from 0 to 100

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