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Feedback #3543

Craft with high mass has seemingly no effect on planetary bodies

Added by iClunk over 9 years ago. Updated over 9 years ago.

Status:
Not a Bug
Severity:
Very Low
Assignee:
-
Category:
Physics
Target version:
-
Version:
Platform:
Any
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

I'm not really sure if this can be considered a bug or not so putting it in the feedback category.

I edited a probe core into orbit around Gilly and dialed up its mass to greater than that of Kerbol (2E31) so see if that would affect Gilly but I saw no change in Gilly's orbit.
The persistence file is attached.

While it is unlikely for a craft to achieve this mass without editing files I thought I'd report this anyway.

Platform listed as "any" despite being tested in Windows (x64 version, stock) because the observations are likely a result of the underlying physics calculations.

persistent.sfs (11.1 KB) persistent.sfs [email protected] iClunk, 11/20/2014 05:28 PM

History

#1 Updated by Ruedii over 9 years ago

This is due to how physics are managed in the game. Planets and moons are on rails and only planets and moons are treated as having significant gravity. I know it's a cheap method, but it works fairly well, as normally such situations aren't created.

#2 Updated by quietghost over 9 years ago

  • Status changed from New to Not a Bug
  • % Done changed from 0 to 100

And there is no changing the way the physics is done in the game.

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